osgAnimation::UpdateBone Class Reference

Inheritance diagram for osgAnimation::UpdateBone:

osgAnimation::UpdateMatrixTransform osgAnimation::AnimationUpdateCallback< osg::NodeCallback > osgAnimation::AnimationUpdateCallbackBase osg::NodeCallback osg::Object osg::Object osg::Referenced osg::Referenced

List of all members.

Public Member Functions

 META_Object (osgAnimation, UpdateBone)
 UpdateBone (const std::string &name="")
 UpdateBone (const UpdateBone &, const osg::CopyOp &)
void operator() (osg::Node *node, osg::NodeVisitor *nv)


Constructor & Destructor Documentation

osgAnimation::UpdateBone::UpdateBone ( const std::string &  name = ""  ) 

osgAnimation::UpdateBone::UpdateBone ( const UpdateBone ,
const osg::CopyOp  
)


Member Function Documentation

osgAnimation::UpdateBone::META_Object ( osgAnimation  ,
UpdateBone   
)

void osgAnimation::UpdateBone::operator() ( osg::Node node,
osg::NodeVisitor nv 
) [virtual]

Callback method called by the NodeVisitor when visiting a node.

Reimplemented from osgAnimation::UpdateMatrixTransform.


The documentation for this class was generated from the following file:

Generated on Fri Mar 19 19:52:53 2010 for openscenegraph by  doxygen 1.5.6