osg::PrimitiveSet Class Reference

Inheritance diagram for osg::PrimitiveSet:

osg::BufferData osg::Object osg::Referenced osg::DrawArrayLengths osg::DrawArrays osg::DrawElements osg::DrawElementsUByte osg::DrawElementsUInt osg::DrawElementsUShort

List of all members.

Public Types

enum  Type {
  PrimitiveType, DrawArraysPrimitiveType, DrawArrayLengthsPrimitiveType, DrawElementsUBytePrimitiveType,
  DrawElementsUShortPrimitiveType, DrawElementsUIntPrimitiveType
}
enum  Mode {
  POINTS = GL_POINTS, LINES = GL_LINES, LINE_STRIP = GL_LINE_STRIP, LINE_LOOP = GL_LINE_LOOP,
  TRIANGLES = GL_TRIANGLES, TRIANGLE_STRIP = GL_TRIANGLE_STRIP, TRIANGLE_FAN = GL_TRIANGLE_FAN, QUADS = GL_QUADS,
  QUAD_STRIP = GL_QUAD_STRIP, POLYGON = GL_POLYGON, LINES_ADJACENCY = GL_LINES_ADJACENCY_EXT, LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY_EXT,
  TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY_EXT, TRIANGLE_STRIP_ADJECENCY = GL_TRIANGLE_STRIP_ADJACENCY_EXT
}

Public Member Functions

 PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0)
 PrimitiveSet (const PrimitiveSet &prim, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
Type getType () const
virtual const GLvoid * getDataPointer () const
virtual unsigned int getTotalDataSize () const
virtual bool supportsBufferObject () const
virtual DrawElementsgetDrawElements ()
virtual const DrawElementsgetDrawElements () const
void setNumInstances (int n)
int getNumInstances () const
void setMode (GLenum mode)
GLenum getMode () const
virtual void draw (State &state, bool useVertexBufferObjects) const =0
virtual void accept (PrimitiveFunctor &functor) const =0
virtual void accept (PrimitiveIndexFunctor &functor) const =0
virtual unsigned int index (unsigned int pos) const =0
virtual unsigned int getNumIndices () const =0
virtual void offsetIndices (int offset)=0
virtual unsigned int getNumPrimitives () const
virtual void computeRange () const

Protected Member Functions

virtual ~PrimitiveSet ()

Protected Attributes

Type _primitiveType
int _numInstances
GLenum _mode
unsigned int _rangeModifiedCount


Member Enumeration Documentation

Enumerator:
PrimitiveType 
DrawArraysPrimitiveType 
DrawArrayLengthsPrimitiveType 
DrawElementsUBytePrimitiveType 
DrawElementsUShortPrimitiveType 
DrawElementsUIntPrimitiveType 

Enumerator:
POINTS 
LINES 
LINE_STRIP 
LINE_LOOP 
TRIANGLES 
TRIANGLE_STRIP 
TRIANGLE_FAN 
QUADS 
QUAD_STRIP 
POLYGON 
LINES_ADJACENCY 
LINE_STRIP_ADJACENCY 
TRIANGLES_ADJACENCY 
TRIANGLE_STRIP_ADJECENCY 


Constructor & Destructor Documentation

osg::PrimitiveSet::PrimitiveSet ( Type  primType = PrimitiveType,
GLenum  mode = 0,
int  numInstances = 0 
) [inline]

osg::PrimitiveSet::PrimitiveSet ( const PrimitiveSet prim,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

virtual osg::PrimitiveSet::~PrimitiveSet (  )  [inline, protected, virtual]


Member Function Documentation

virtual bool osg::PrimitiveSet::isSameKindAs ( const Object obj  )  const [inline, virtual]

virtual const char* osg::PrimitiveSet::libraryName (  )  const [inline, virtual]

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::BufferData.

Reimplemented in osg::DrawArrays, osg::DrawArrayLengths, osg::DrawElementsUByte, osg::DrawElementsUShort, and osg::DrawElementsUInt.

virtual const char* osg::PrimitiveSet::className (  )  const [inline, virtual]

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osg::BufferData.

Reimplemented in osg::DrawArrays, osg::DrawArrayLengths, osg::DrawElementsUByte, osg::DrawElementsUShort, and osg::DrawElementsUInt.

Type osg::PrimitiveSet::getType (  )  const [inline]

virtual const GLvoid* osg::PrimitiveSet::getDataPointer (  )  const [inline, virtual]

virtual unsigned int osg::PrimitiveSet::getTotalDataSize (  )  const [inline, virtual]

virtual bool osg::PrimitiveSet::supportsBufferObject (  )  const [inline, virtual]

virtual DrawElements* osg::PrimitiveSet::getDrawElements (  )  [inline, virtual]

Reimplemented in osg::DrawElements.

virtual const DrawElements* osg::PrimitiveSet::getDrawElements (  )  const [inline, virtual]

Reimplemented in osg::DrawElements.

void osg::PrimitiveSet::setNumInstances ( int  n  )  [inline]

int osg::PrimitiveSet::getNumInstances (  )  const [inline]

void osg::PrimitiveSet::setMode ( GLenum  mode  )  [inline]

GLenum osg::PrimitiveSet::getMode (  )  const [inline]

virtual void osg::PrimitiveSet::draw ( State state,
bool  useVertexBufferObjects 
) const [pure virtual]

virtual void osg::PrimitiveSet::accept ( PrimitiveFunctor functor  )  const [pure virtual]

virtual void osg::PrimitiveSet::accept ( PrimitiveIndexFunctor functor  )  const [pure virtual]

virtual unsigned int osg::PrimitiveSet::index ( unsigned int  pos  )  const [pure virtual]

virtual unsigned int osg::PrimitiveSet::getNumIndices (  )  const [pure virtual]

virtual void osg::PrimitiveSet::offsetIndices ( int  offset  )  [pure virtual]

virtual unsigned int osg::PrimitiveSet::getNumPrimitives (  )  const [virtual]

Reimplemented in osg::DrawArrayLengths.

virtual void osg::PrimitiveSet::computeRange (  )  const [inline, virtual]


Member Data Documentation

GLenum osg::PrimitiveSet::_mode [protected]

unsigned int osg::PrimitiveSet::_rangeModifiedCount [mutable, protected]


The documentation for this class was generated from the following file:

Generated on Fri Mar 19 19:52:51 2010 for openscenegraph by  doxygen 1.5.6