osgAnimation::RigGeometry::FindNearestParentSkeleton Struct Reference

Inheritance diagram for osgAnimation::RigGeometry::FindNearestParentSkeleton:

osg::NodeVisitor osg::Referenced

List of all members.

Public Member Functions

 FindNearestParentSkeleton ()
void apply (osg::Transform &node)

Public Attributes

osg::ref_ptr< Skeleton_root


Constructor & Destructor Documentation

osgAnimation::RigGeometry::FindNearestParentSkeleton::FindNearestParentSkeleton (  )  [inline]


Member Function Documentation

void osgAnimation::RigGeometry::FindNearestParentSkeleton::apply ( osg::Transform node  )  [inline, virtual]

Reimplemented from osg::NodeVisitor.


Member Data Documentation


The documentation for this struct was generated from the following file:

Generated on Fri Mar 19 19:52:53 2010 for openscenegraph by  doxygen 1.5.6