Uniform File Reference

#include <osg/ref_ptr>
#include <osg/Array>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Matrix>
#include <osg/GL2Extensions>
#include <string>
#include <vector>

Namespaces

namespace  osg

Classes

class  osg::Matrix2
class  osg::Matrix3
class  osg::Uniform
struct  osg::Uniform::Callback

Defines

#define OSG_UNIFORM   1
#define GL_SAMPLER_1D   0x8B5D
#define GL_SAMPLER_2D   0x8B5E
#define GL_SAMPLER_3D   0x8B5F
#define GL_SAMPLER_1D_SHADOW   0x8B61
#define GL_SAMPLER_2D_SHADOW   0x8B62

Define Documentation

#define GL_SAMPLER_1D   0x8B5D

#define GL_SAMPLER_1D_SHADOW   0x8B61

#define GL_SAMPLER_2D   0x8B5E

#define GL_SAMPLER_2D_SHADOW   0x8B62

#define GL_SAMPLER_3D   0x8B5F

#define OSG_UNIFORM   1


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