osgAnimation::RigGeometry Class Reference

Inheritance diagram for osgAnimation::RigGeometry:

osg::Geometry osg::Drawable osg::Object osg::Referenced

List of all members.

Public Member Functions

 RigGeometry ()
 RigGeometry (const RigGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgAnimation, RigGeometry)
void setInfluenceMap (VertexInfluenceMap *vertexInfluenceMap)
const VertexInfluenceMapgetInfluenceMap () const
VertexInfluenceMapgetInfluenceMap ()
const SkeletongetSkeleton () const
SkeletongetSkeleton ()
void setSkeleton (Skeleton *)
void setNeedToComputeMatrix (bool state)
bool getNeedToComputeMatrix () const
void buildVertexInfluenceSet ()
const VertexInfluenceSetgetVertexInfluenceSet () const
void computeMatrixFromRootSkeleton ()
void setRigTransformImplementation (RigTransform *)
RigTransformgetRigTransformImplementation ()
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
void update ()
const osg::MatrixgetMatrixFromSkeletonToGeometry () const
const osg::MatrixgetInvMatrixFromSkeletonToGeometry () const
osg::GeometrygetSourceGeometry ()
const osg::GeometrygetSourceGeometry () const
void setSourceGeometry (osg::Geometry *geometry)
void copyFrom (osg::Geometry &from)

Protected Attributes

osg::ref_ptr< osg::Geometry_geometry
osg::ref_ptr< RigTransform_rigTransformImplementation
VertexInfluenceSet _vertexInfluenceSet
osg::ref_ptr< VertexInfluenceMap_vertexInfluenceMap
osg::Matrix _matrixFromSkeletonToGeometry
osg::Matrix _invMatrixFromSkeletonToGeometry
osg::observer_ptr< Skeleton_root
bool _needToComputeMatrix

Classes

struct  FindNearestParentSkeleton
struct  UpdateVertex


Constructor & Destructor Documentation

osgAnimation::RigGeometry::RigGeometry (  ) 

osgAnimation::RigGeometry::RigGeometry ( const RigGeometry b,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)


Member Function Documentation

osgAnimation::RigGeometry::META_Object ( osgAnimation  ,
RigGeometry   
)

void osgAnimation::RigGeometry::setInfluenceMap ( VertexInfluenceMap vertexInfluenceMap  )  [inline]

const VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap (  )  const [inline]

VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap (  )  [inline]

const Skeleton* osgAnimation::RigGeometry::getSkeleton (  )  const

Skeleton* osgAnimation::RigGeometry::getSkeleton (  ) 

void osgAnimation::RigGeometry::setSkeleton ( Skeleton  ) 

void osgAnimation::RigGeometry::setNeedToComputeMatrix ( bool  state  )  [inline]

bool osgAnimation::RigGeometry::getNeedToComputeMatrix (  )  const [inline]

void osgAnimation::RigGeometry::buildVertexInfluenceSet (  ) 

const VertexInfluenceSet& osgAnimation::RigGeometry::getVertexInfluenceSet (  )  const

void osgAnimation::RigGeometry::computeMatrixFromRootSkeleton (  ) 

void osgAnimation::RigGeometry::setRigTransformImplementation ( RigTransform  ) 

RigTransform* osgAnimation::RigGeometry::getRigTransformImplementation (  ) 

virtual void osgAnimation::RigGeometry::drawImplementation ( osg::RenderInfo renderInfo  )  const [virtual]

Draw Geometry directly ignoring an OpenGL display list which could be attached. This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Reimplemented from osg::Geometry.

void osgAnimation::RigGeometry::update (  ) 

const osg::Matrix& osgAnimation::RigGeometry::getMatrixFromSkeletonToGeometry (  )  const

const osg::Matrix& osgAnimation::RigGeometry::getInvMatrixFromSkeletonToGeometry (  )  const

osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry (  ) 

const osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry (  )  const

void osgAnimation::RigGeometry::setSourceGeometry ( osg::Geometry geometry  ) 

void osgAnimation::RigGeometry::copyFrom ( osg::Geometry from  ) 


Member Data Documentation


The documentation for this class was generated from the following file:

Generated on Fri Mar 19 19:52:53 2010 for openscenegraph by  doxygen 1.5.6