osg::GraphicsOperation Struct Reference

Inheritance diagram for osg::GraphicsOperation:

osg::Operation osg::Referenced osg::BlockAndFlushOperation osg::FlushDeletedGLObjectsOperation osg::ReleaseContext_Block_MakeCurrentOperation osg::RunOperations osg::SwapBuffersOperation osgDB::DatabasePager::CompileOperation osgUtil::GLObjectsOperation osgUtil::IncrementalCompileOperation osgViewer::Renderer

List of all members.

Public Member Functions

 GraphicsOperation (const std::string &name, bool keep)
virtual void operator() (Object *object)
virtual void operator() (GraphicsContext *context)=0


Constructor & Destructor Documentation

osg::GraphicsOperation::GraphicsOperation ( const std::string &  name,
bool  keep 
) [inline]


Member Function Documentation

virtual void osg::GraphicsOperation::operator() ( Object object  )  [virtual]

Override the standard Operation operator and dynamic cast object to a GraphicsContext, on success call operation()(GraphicsContext*).

Implements osg::Operation.

Reimplemented in osgViewer::Renderer.

virtual void osg::GraphicsOperation::operator() ( GraphicsContext context  )  [pure virtual]


The documentation for this struct was generated from the following file:

Generated on Fri Mar 19 19:52:50 2010 for openscenegraph by  doxygen 1.5.6