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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Public Attributes | |
CSample * | Sample |
unsigned char | Volume |
sample to play | |
signed char | Stereo |
Volume of this channel. | |
bool | Playing |
stereo location of sound (-128 left, 0 center, 127 right) | |
int | Point |
channel is currently playing | |
void(* | FinishedCallback )(int channel) |
point in sample if playing or next free channel |
unsigned char SoundChannel::Volume |
sample to play
signed char SoundChannel::Stereo |
Volume of this channel.
stereo location of sound (-128 left, 0 center, 127 right)
channel is currently playing
void(* SoundChannel::FinishedCallback)(int channel) |
point in sample if playing or next free channel