Here is a list of all class members with links to the classes they belong to:
- i
: UStrInt
- Icon
: IconConfig
, CUnitType
, CUpgrade
, ButtonAction
, gcn::Icon
- IconConfig()
: IconConfig
- IconFrame
: CResourceInfo
- IconWidth
: CResourceInfo
- IconX
: CResourceInfo
- IconY
: CResourceInfo
- Id
: Origin
- ID
: CUpgrade
, GameData
- Ident
: CCursor
, CFontColor
, MissileType
, SpellType
, CUnitType
, CUpgrade
, CConstruction
- Idle
: Session
- IdleTimeout
: ServerStruct
- If
: _StringDesc_
- iiAddress
: _OLD_INTERFACE_INFO
- iiBroadcastAddress
: _OLD_INTERFACE_INFO
- iiFlags
: _OLD_INTERFACE_INFO
- iiNetmask
: _OLD_INTERFACE_INFO
- Image()
: Image
, gcn::Image
- ImageButton()
: ImageButton
- ImageCheckBox()
: ImageCheckBox
- ImageFile
: CTileset
- ImageFont()
: gcn::ImageFont
- ImageRadioButton()
: ImageRadioButton
- ImageSlider()
: ImageSlider
- ImageWidget()
: ImageWidget
- ImpactMissile
: MissileType
- ImpactName
: MissileType
- ImpactParticle
: MissileType
- ImpactSound
: MissileType
- ImproveIncomes
: CUnitType
- Incomes
: CPlayer
- Increase
: SpellActionTypeAdjustVariable
, CVariable
- IncreaseTime
: SpellActionTypeAdjustVariable
- Increasing
: CTimer
- Indestructible
: CUnitType
- Index
: CDecoVar
, CPlayer
, _NumberDesc_
, _StringDesc_
, CContentTypeText
, CContentTypeFormattedText
, CContentTypeLifeBar
, CContentTypeCompleteBar
- Index1
: CContentTypeFormattedText2
- Index2
: CContentTypeFormattedText2
- Info
: CMap
- InfoPanel
: CUserInterface
- InfoPanelContents
: CUserInterface
- InGoal
: Node
, StatsNode
- Init
: CTimer
, CEditor
, CMap
, MissileType
, Missile
, CUnit::COrder
, CUnit
, CUnitManager
, CBuildRestriction
, CBuildRestrictionAnd
, CBuildRestrictionAddOn
, CBuildRestrictionOnTop
, CBuildRestrictionDistance
, CUnitTypeVar::CKeys< SIZE >
, CUnitTypeVar
- init()
: CParticleManager
- initialPos
: CChunkParticle
- initialVelocity
: CChunkParticle
- Insert()
: CMap
, CUnitCache
- InsertS()
: CUnitCache
- InsideCount
: CUnit
- Instance
: Parameters
- intersect()
: gcn::Rectangle
- InvertEnable
: SpellActionTypeAdjustVariable
- IP
: GameData
- IPStr
: Session
- IsAgressive()
: CUnit
- IsAlive
: CUnitDrawProxy
, CUnit
- IsAliveOnMap()
: CUnit
- IsAllied()
: CPlayer
, CUnit
- isAltPressed()
: gcn::Key
- IsAttacking()
: AiForce
- IsBothSharedVision()
: CPlayer
, CUnit
- IsCasterOnly()
: SpellType
- IsCenteredInX
: CDecoVar
- IsCenteredInY
: CDecoVar
- isCharacter()
: gcn::Key
- isControlPressed()
: gcn::Key
- isDestroyed()
: CParticle
- isDragged()
: gcn::Widget
, gcn::FocusHandler
- isEditable()
: gcn::TextBox
- isEnabled()
: gcn::Widget
- IsEnemy()
: CPlayer
, CUnit
, CPlayer
- IsExplored()
: CMapField
- IsFieldExplored()
: CMap
- IsFieldVisible()
: CMap
- isFinished()
: Animation
, GraphicAnimation
- isFocusable()
: gcn::Widget
- IsIdle()
: CUnit
- IsInsideMapArea()
: CViewport
- IsInvisibile()
: CUnit
- isKeyQueueEmpty()
: gcn::SDLInput
, gcn::Input
- isLetter()
: gcn::Key
- IsLoaded()
: CFont
, CGraphic
- isMarked()
: gcn::RadioButton
, gcn::CheckBox
- isMetaPressed()
: gcn::Key
- isMouseQueueEmpty()
: gcn::Input
, gcn::SDLInput
- isMovable()
: gcn::Window
- IsNotSelectable
: CUnitType
- isNumber()
: gcn::Key
- isNumericPad()
: gcn::Key
- isOpaque()
: gcn::Container
, gcn::Window
, gcn::TextBox
- isPointInRect()
: gcn::Rectangle
- IsPointOnMap()
: CMapInfo
- isPressed()
: gcn::Button
- IsRunning()
: CThread
- IsSeenTile()
: CTileset
- IsSharedVision()
: CUnit
, CPlayer
- isShiftPressed()
: gcn::Key
- isTabbingEnabled()
: gcn::Gui
- isTabInEnabled()
: gcn::Widget
- isTabOutEnabled()
: gcn::Widget
- IsTeamed()
: CPlayer
, CUnit
- IsTileVisible()
: CMap
- IsUnusable()
: CUnit
- IsValid()
: ButtonActionProxy
- IsVertical
: CDecoVarBar
- isVisible()
: gcn::Widget
- IsVisible()
: CUnit
- IsVisibleAsGoal()
: CUnit
- IsVisibleInViewport()
: CUnit
- IsVisibleOnMap()
: CUnit
- IsVisibleOnMinimap()
: CUnit
- IsVisibleOnRadar()
: CUnit
- IsVisibleOnScreen()
: CUnit
- iteration
: Mng
- Iterations
: TitleScreen
- IX
: CUnit::_seen_stuff_
, CUnit
, CUnitDrawProxy
- IY
: CUnit
, CUnit::_seen_stuff_
, CUnitDrawProxy