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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <spells.h>
Public Member Functions | |
ConditionInfo () | |
~ConditionInfo () | |
Public Attributes | |
char | Alliance |
char | Opponent |
Target is allied. (neutral is neither allied, nor opponent). | |
char | TargetSelf |
Target is opponent. (neutral is neither allied, nor opponent). | |
char * | BoolFlag |
Target is the same as the caster. | |
ConditionInfoVariable * | Variable |
User defined boolean flag. |
ConditionInfo::ConditionInfo | ( | ) | [inline] |
ConditionInfo::~ConditionInfo | ( | ) | [inline] |
Target is allied. (neutral is neither allied, nor opponent).
Target is opponent. (neutral is neither allied, nor opponent).
char* ConditionInfo::BoolFlag |
Target is the same as the caster.
User defined boolean flag.