$treeview $search $mathjax
Stratagus
2.2.6
$projectbrief
|
$projectbrief
|
$searchbox |
_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Cast(CUnit &caster, const SpellType *spell, CUnit *target, int x, int y) | SpawnMissile | [virtual] |
Damage | SpawnMissile | |
Delay | SpawnMissile | |
EndPoint | SpawnMissile | |
Missile | SpawnMissile | |
ModifyManaCaster | SpellActionType | |
SpawnMissile() | SpawnMissile | [inline] |
SpellActionType(int mod=0) | SpellActionType | [inline] |
StartPoint | SpawnMissile | |
TTL | SpawnMissile | |
~SpellActionType() | SpellActionType | [inline, virtual] |