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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <cursor.h>
Public Member Functions | |
CursorConfig () | |
ui.cpp - The user interface globals. | |
void | Load () |
Public Attributes | |
std::string | Name |
CCursor * | Cursor |
Config cursor-type name. |
#include "cursor.h"
This structure contains all information to reference/use a cursor. It is normally used in other config structures.
Name to reference this cursor-type. Used while initialization. (See CCursor::Ident)
Pointer to this cursor-type. Used while runtime.
CursorConfig::CursorConfig | ( | ) | [inline] |
void CursorConfig::Load | ( | ) |
Load Cursor.
std::string CursorConfig::Name |
Config cursor-type name.