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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <widgets.h>
Public Member Functions | |
widgets.cpp - The stratagus ui widgets. | |
LuaActionListener (lua_State *lua, lua_Object function) | |
virtual void | action (const std::string &eventId) |
virtual | ~LuaActionListener () |
LuaActionListener::LuaActionListener | ( | lua_State * | l, | |
lua_Object | f | |||
) |
LuaActionListener::~LuaActionListener | ( | ) | [virtual] |
LuaActionListener destructor
void LuaActionListener::action | ( | const std::string & | eventId | ) | [virtual] |
Called when an action is recieved from a Widget. It is used to be able to recieve a notification that an action has occured.
eventId | the identifier of the Widget |
Implements gcn::ActionListener.