<Type Name="GObjectAccessible" FullName="Atk.GObjectAccessible">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class GObjectAccessible : Atk.Object" />
  <AssemblyInfo>
    <AssemblyName>atk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>This object class is derived from <see cref="T:Atk.Object" /> and can be used as a basis implementing accessible objects.</summary>
    <remarks>This object class is derived from <see cref="T:Atk.Object" />. It can be used as a basis for implementing accessible objects for <see cref="T:GLib.Object" />s which are not derived from <see cref="T:Gtk.Widget" />. One example of its use is in providing an accessible object for <see cref="T:Gnome.CanvasItem" /> in the GAIL library.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Atk.Object</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName="ForObject">
      <MemberSignature Language="C#" Value="public static Atk.Object ForObject (GLib.Object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="GLib.Object" />
      </Parameters>
      <Docs>
        <summary>Gets the accessible object for the specified <paramref name="obj" />.</summary>
        <param name="obj">an object of type <see cref="T:GLib.Object" /></param>
        <returns>the <see cref="T:Atk.Object" /> for <paramref name="obj" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public GObjectAccessible (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Object">
      <MemberSignature Language="C#" Value="public GLib.Object Object { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the GObject for which <paramref name="obj" /> is the accessible object.</summary>
        <value>a <see cref="T:GLib.Object" /> which is the object for which <paramref name="obj" /> is the accessible object</value>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.GObjectAccessible" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected GObjectAccessible (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>This is a constructor used by derivative types of <see cref="T:Atk.GObjectAccessible" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected GObjectAccessible ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Default constructor</summary>
        <remarks />
      </Docs>
    </Member>
  </Members>
</Type>
