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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
AnyMapAreaVisibleInViewport(int sx, int sy, int ex, int ey) const | CViewport | |
Center(const Vec2i &pos, const PixelPos &offset) | CViewport | |
CViewport() | CViewport | [inline] |
Draw() const | CViewport | |
DrawBorder() const | CViewport | |
DrawMapBackgroundInViewport() const | CViewport | [protected] |
DrawMapFogOfWar() const | CViewport | [protected] |
EndX | CViewport | |
EndY | CViewport | |
IsInsideMapArea(int x, int y) const | CViewport | |
Map2ViewportX(int x) const | CViewport | |
Map2ViewportY(int y) const | CViewport | |
MapHeight | CViewport | |
MapPixel2Viewport(int &x, int &y) const | CViewport | |
MapWidth | CViewport | |
MapX | CViewport | |
MapY | CViewport | |
OffsetX | CViewport | |
OffsetY | CViewport | |
Proxy | CViewport | |
Set(int x, int y, int offsetx, int offsety) | CViewport | |
Unit | CViewport | |
UpdateUnits() | CViewport | |
Viewport2MapX(int x) const | CViewport | |
Viewport2MapY(int y) const | CViewport | |
X | CViewport | |
Y | CViewport | |
~CViewport() | CViewport |