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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "stratagus.h"
#include <string>
#include <vector>
#include <map>
#include "video.h"
#include "icons.h"
#include "player.h"
#include "ui.h"
#include "menus.h"
icons.cpp - The icons. | |
static std::vector< CIcon * > | AllIcons |
std::map< std::string, CIcon * > | Icons |
Vector of all icons. | |
void | InitIcons () |
void | LoadIcons () |
Init icons. | |
void | CleanIcons () |
Load icons. | |
void | IconCclRegister () |
Cleanup icons. |
void CleanIcons | ( | ) |
Load icons.
Clean up memory used by the icons.
void IconCclRegister | ( | ) |
Cleanup icons.
Register CCL features for icons.
void InitIcons | ( | ) |
Init the icons.
Add the short name and icon aliases to hash table.
void LoadIcons | ( | ) |
Init icons.
Load the graphics for the icons.