Here is a list of all file members with links to the files they belong to:
- maemo_init()
: maemo.h
, maemo.cpp
- main()
: stratagus-game-launcher.h
, stratagus-maemo-extract.h
, stratagus.cpp
, main.cpp
, png2stratagus.cpp
- MainLoop()
: main.cpp
- MakeLocalMissile()
: missile.h
, missile.cpp
- MakeMatrix()
: pathfinder.h
, pathfinder.cpp
- MakeMissile()
: missile.cpp
, missile.h
- MakePlayerColorTexture()
: video.h
, graphic.cpp
- MakeSound()
: sound.h
, sound_id.cpp
- MakeSoundGroup()
: sound.h
, sound_id.cpp
- MakeTexture()
: video.h
, graphic.cpp
- MakeTextures()
: graphic.cpp
- MakeTextures2()
: graphic.cpp
- MakeUnit()
: unit.h
, unit.cpp
- MakeUnitAndPlace()
: unit.h
, unit.cpp
- MANA_INDEX
: unittype.h
- MANA_KEY
: script_unittype.cpp
- Map
: map.h
, map.cpp
- Map2MinimapX
: minimap.cpp
- Map2MinimapY
: minimap.cpp
- MapAnimSounds()
: unitsound.cpp
- MapAnimSounds2()
: unitsound.cpp
- MapCclRegister()
: map.h
, script_map.cpp
- MapDistance()
: unit.h
- MapDistanceBetweenTypes()
: unit.h
, unit.cpp
- MapDistanceToType()
: unit.h
, unit.cpp
- MapFieldAirUnit
: map.h
- MapFieldBuilding
: map.h
- MapFieldCoastAllowed
: map.h
- MapFieldForest
: tileset.h
- MapFieldHuman
: map.h
- MapFieldLandAllowed
: map.h
- MapFieldLandUnit
: map.h
- MapFieldNoBuilding
: map.h
- MapFieldRocks
: tileset.h
- MapFieldSeaUnit
: map.h
- MapFieldSpeedMask
: map.h
- MapFieldUnpassable
: map.h
- MapFieldWall
: tileset.h
- MapFieldWaterAllowed
: map.h
- MapFixSeenWallNeighbors()
: map.h
, map_wall.cpp
- MapFixSeenWallTile()
: map.h
, map_wall.cpp
- MapFixWallNeighbors()
: map_wall.cpp
- MapFixWallTile()
: map.h
, map_wall.cpp
- MapFogFilterFlags()
: map.h
, map_fog.cpp
- MapIsSeenTileWall()
: map_wall.cpp
- MapMarkerFunc
: map.h
- MapMarkRadar()
: map.h
- MapMarkRadarJammer()
: map.h
- MapMarkTileDetectCloak
: map.h
, map_fog.cpp
- MapMarkTileGuard()
: action_still.cpp
- MapMarkTileRadar
: map.h
, map_radar.cpp
- MapMarkTileRadarJammer
: map.h
, map_radar.cpp
- MapMarkTileSight
: map.h
, map_fog.cpp
- MapMarkUnitGuard()
: action_still.cpp
, map.h
- MapMarkUnitSight()
: map.h
, unit.cpp
- MapMarkUnitSightRec()
: unit.cpp
- MapSight()
: map.h
, map_fog.cpp
- MapSound()
: sound.h
, sound_id.cpp
- MapUnitSounds()
: unitsound.h
, unitsound.cpp
- MapUnmarkRadar()
: map.h
- MapUnmarkRadarJammer()
: map.h
- MapUnmarkTileDetectCloak
: map.h
, map_fog.cpp
- MapUnmarkTileGuard()
: action_still.cpp
- MapUnmarkTileRadar
: map.h
, map_radar.cpp
- MapUnmarkTileRadarJammer
: map.h
, map_radar.cpp
- MapUnmarkTileSight
: map.h
, map_fog.cpp
- MapUnmarkUnitGuard()
: action_still.cpp
, map.h
- MapUnmarkUnitSight()
: map.h
, unit.cpp
- MARKER_ON_INDEX
: map.h
- MarkUnitFieldFlags()
: unit.h
, unit.cpp
- MasterHost
: master.h
, master.cpp
- MasterPort
: master.h
, master.cpp
- MasterSocket
: netdriver.cpp
- MatchGameType()
: games.cpp
- Matrix
: pathfinder.cpp
- MAX_CLOSE_SET_RATIO
: astar.cpp
- MAX_COLORS
: png2stratagus.cpp
- MAX_DESCRIPTION_LENGTH
: games.h
- MAX_GAME_PASSWORD_LENGTH
: games.h
- MAX_GAMENAME_LENGTH
: netdriver.h
- MAX_LOC_IP
: lowlevel.cpp
- MAX_LOCAL_MISSILES
: missile.h
- MAX_MAP_LENGTH
: games.h
- MAX_MINIMAP_EVENTS
: minimap.cpp
- MAX_MISSILES
: missile.h
- MAX_NCQS
: network.cpp
- MAX_NUM_VIEWPORTS
: ui.h
- MAX_OPEN_SET_RATIO
: astar.cpp
- MAX_PASSWORD_LENGTH
: netdriver.h
- MAX_PATH_LENGTH
: unit.h
- MAX_RACES
: player.h
- MAX_SOUND_RANGE
: sound.h
- MAX_UNIT_SLOTS
: unit.h
- MAX_USERNAME_LENGTH
: netdriver.h
- MAX_VERSION_LENGTH
: netdriver.h
- MaxChannels
: sound_server.cpp
- MaxCosts
: upgrade_structs.h
- MaxFontColors
: font.h
- MaxFonts
: font.h
- MAXHARVESTERS_INDEX
: unittype.h
- MAXHARVESTERS_KEY
: script_unittype.cpp
- MaxMapHeight
: map.h
- MaxMapWidth
: map.h
- MaxNetworkCommands
: network.h
- MaxResourceInfo
: ui.h
- MaxSampleVolume
: sound.h
- MaxSelectable
: unit.h
, selection.cpp
- MaxVolume
: sound_server.h
- MenuHandleButtonDown()
: widgets.cpp
- MenuHandleButtonUp()
: widgets.cpp
- MenuHandleKeyDown()
: widgets.cpp
- MenuHandleKeyRepeat()
: widgets.cpp
- MenuHandleKeyUp()
: widgets.cpp
- MenuHandleMouseMove()
: widgets.cpp
- MenuLoop()
: stratagus.cpp
- MenuRace
: stratagus.h
, stratagus.cpp
- MenuStack
: widgets.cpp
- message()
: stratagus-maemo-extract.h
- MessageChat
: network.h
- MessageChatTerm
: network.h
- MessageCommandAttack
: network.h
- MessageCommandAutoRepair
: network.h
- MessageCommandBoard
: network.h
- MessageCommandBuild
: network.h
- MessageCommandCancelResearch
: network.h
- MessageCommandCancelTrain
: network.h
- MessageCommandCancelUpgrade
: network.h
- MessageCommandDismiss
: network.h
- MessageCommandFollow
: network.h
- MessageCommandGround
: network.h
- MessageCommandMove
: network.h
- MessageCommandPatrol
: network.h
- MessageCommandRepair
: network.h
- MessageCommandResearch
: network.h
- MessageCommandResource
: network.h
- MessageCommandResourceLoc
: network.h
- MessageCommandReturn
: network.h
- MessageCommandSpellCast
: network.h
- MessageCommandStand
: network.h
- MessageCommandStop
: network.h
- MessageCommandTrain
: network.h
- MessageCommandUnload
: network.h
- MessageCommandUpgrade
: network.h
- MessageExtendedCommand
: network.h
- MessageInitConfig
: network.h
- MessageInitHello
: network.h
- MessageInitReply
: network.h
- MessageNone
: network.h
- MessageQuit
: network.h
- MessageQuitAck
: network.h
- MessageResend
: network.h
- MESSAGES_MAX
: mainscr.cpp
- MessageSelection
: network.h
- MessagesEvent
: mainscr.cpp
- MessagesEventCount
: mainscr.cpp
- MessagesEventIndex
: mainscr.cpp
- MessagesEventX
: mainscr.cpp
- MessagesEventY
: mainscr.cpp
- MessageSync
: network.h
- MetaClose()
: master.cpp
, master.h
- MetaInit()
: master.h
, master.cpp
- MetaServerFildes
: master.cpp
- MetaServerInUse
: master.h
, master.cpp
- MetaServerOK()
: master.h
, master.cpp
- MI_FLAGS_ACTIVE
: menus.h
- MI_FLAGS_CLICKED
: menus.h
- MiddleAndRightButton
: interface.h
- MiddleButton
: interface.h
- Minimap2MapX
: minimap.cpp
- Minimap2MapY
: minimap.cpp
- MINIMAP_FAC
: minimap.cpp
- MinimapEvents
: minimap.cpp
- MinimapScaleX
: minimap.cpp
- MinimapScaleY
: minimap.cpp
- MinimapSurface
: minimap.cpp
- MinimapSurfaceGL
: minimap.cpp
- MinimapTerrainSurface
: minimap.cpp
- MinimapTerrainSurfaceGL
: minimap.cpp
- MinimapTexture
: minimap.cpp
- MinimapTextureHeight
: minimap.cpp
- MinimapTextureWidth
: minimap.cpp
- MirrorEdit
: editloop.cpp
- MissileActions()
: missile.h
, missile.cpp
- MissileBurningBuilding()
: missile.h
, missile.cpp
- MissileCclRegister()
: missile.h
, script_missile.cpp
- MissileClass
: missile.h
- MissileClassCycleOnce
: missile.h
- MissileClassDeathCoil
: missile.h
- MissileClassFire
: missile.h
- MissileClassFlameShield
: missile.h
- MissileClassHit
: missile.h
- MissileClassLandMine
: missile.h
- MissileClassNames
: script_missile.cpp
- MissileClassNone
: missile.h
- MissileClassParabolic
: missile.h
- MissileClassPointToPoint
: missile.h
- MissileClassPointToPointBounce
: missile.h
- MissileClassPointToPointCycleOnce
: missile.h
- MissileClassPointToPointWithHit
: missile.h
- MissileClassStay
: missile.h
- MissileClassWhirlwind
: missile.h
- MissileDrawLevelCompare()
: missile.cpp
- MissileHit()
: missile.cpp
- MissileHitsGoal()
: missile.cpp
- MissileHitsWall()
: missile.cpp
- MissileInitMove()
: missile.cpp
- MissileNewHeadingFromXY()
: missile.cpp
- MissilesActionLoop()
: missile.cpp
- MissileTypeByIdent()
: missile.h
, missile.cpp
- MissileTypeMap
: missile.cpp
- MissileTypes
: missile.cpp
- MissileVisibleInViewport()
: missile.cpp
- MixChannelsToStereo32()
: sound_server.cpp
- MixerBuffer
: sound_server.cpp
- MixerBufferSize
: sound_server.cpp
- MixIntoBuffer()
: sound_server.cpp
- MixMusicToStereo32()
: sound_server.cpp
- MixSampleToStereo32()
: sound_server.cpp
- ModifierAlt
: interface.h
- ModifierControl
: interface.h
- ModifierDoublePress
: interface.h
- ModifierShift
: interface.h
- ModifierSuper
: interface.h
- MouseActionAttack
: unittype.h
- MouseActionHarvest
: unittype.h
- MouseActionMove
: unittype.h
- MouseActionNone
: unittype.h
- MouseActionSail
: unittype.h
- MouseActionSpellCast
: unittype.h
- MouseButtons
: mouse.cpp
, interface.h
- MouseDoubleShift
: interface.h
- MouseDragShift
: interface.h
- MouseHoldShift
: interface.h
- MouseScrollMap()
: mouse.cpp
, ui.h
- MouseScrollState
: mainloop.cpp
, interface.h
- MouseState
: interface.cpp
- MouseX
: interface.cpp
- MouseY
: interface.cpp
- MOVE_TO_TARGET
: action_attack.cpp
- MoveRandomly()
: action_still.cpp
- MoveToDepot()
: action_resource.cpp
- MoveToDropZone()
: action_unload.cpp
- MoveToLocation()
: action_build.cpp
- MoveToResource()
: action_resource.cpp
- MoveToTarget()
: action_attack.cpp
- MoveToTransporter()
: action_board.cpp
- MovieCallbackButtonPressed()
: movie.cpp
- MovieCallbackButtonReleased()
: movie.cpp
- MovieCallbackKeyPressed()
: movie.cpp
- MovieCallbackKeyReleased()
: movie.cpp
- MovieCallbackKeyRepeated()
: movie.cpp
- MovieCallbackMouseExit()
: movie.cpp
- MovieCallbackMouseMove()
: movie.cpp
- MovieStop
: movie.cpp
- MReader
: mikmod.cpp
- MsgCommandsIn
: network.cpp
- MultiPlayerReplayEachCycle()
: replay.h
, replay.cpp
- MusicChannel
: sound_server.cpp
- MusicEnabled
: sound_server.cpp
- MusicFinished
: music.cpp
- MusicFinishedCallback()
: music.cpp
- MusicFinishedMutex
: music.cpp
- MusicPlaying
: sound_server.cpp
- MusicVolume
: sound_server.cpp
- my_alloc()
: mng.cpp
- my_closestream()
: mng.cpp
- my_errorproc()
: mng.cpp
- my_free()
: mng.cpp
- my_getcanvasline()
: mng.cpp
- my_gettickcount()
: mng.cpp
- my_openstream()
: mng.cpp
- my_processheader()
: mng.cpp
- my_processmend()
: mng.cpp
- my_readdata()
: mng.cpp
- my_refresh()
: mng.cpp
- my_settimer()
: mng.cpp
- MyAbs()
: util.h
- myatan()
: unit.cpp
- MyRand
: util.h