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Stratagus
2.2.6
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_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
- page
: OggData
- PaletteList
: CColorCycling
- Parent
: CBuildRestrictionOnTop
, CBuildRestrictionAddOn
- ParentName
: CBuildRestrictionAddOn
, CBuildRestrictionOnTop
- Password
: GameData
- Path
: CUnit::_order_data_::_order_move_
- Patrol
: CUnit::COrder
- Percent
: CConstructionFrame
, BurningBuildingFrame
- PermanentCloak
: CUnitType
- PieMenu
: CUserInterface
- PixelTileSize
: CTileset
- PlacementError
: GameSound
- PlacementSuccess
: GameSound
- player
: _filter_flags
, _TileSeen< MARK >
- Player
: PlayerAi
, EditorAction
, CNetworkChat
, CUnit
, CUnitDrawProxy
- PlayerColorTextures
: CPlayerColorGraphic
- PlayerNeutral
: Polymorph
- Players
: FullReplay
- PlayerSide
: CMapInfo
- PlayerSlot
: CUnit
- PlayerType
: CMapInfo
- Playing
: SoundChannel
- PlyName
: CNetworkHost
- PlyNr
: CNetworkHost
- Point
: CUserInterface
, SoundChannel
- PollingDelay
: ServerStruct
- PopUpX
: CEditor
- PopUpY
: CEditor
- Port
: CNetworkHost
, ServerStruct
, Session
, GameData
- PortalType
: SpawnPortal
- Portrait
: CUnitType
- Pos
: ButtonAction
- pos
: _EnemyOnMapTile
, CParticle
, AiExplorationRequest
- Pos
: CSample
, CUnit::COrder
- position
: Missile
- PosX
: CContentType
, CUnitInfoPanel
, LogEntry
- PosY
: LogEntry
, CContentType
, CUnitInfoPanel
- Presets
: Settings
- pressedImage
: ImageButton
- Prev
: GameData
, Session
- PrevContained
: CUnit
- Priority
: CUnitType
- Progress
: CUnit::_order_data_::_order_built_
- Proxy
: CViewport
- puff
: CSmokeParticle
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