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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
00001 /* _______ __ __ __ ______ __ __ _______ __ __ 00002 * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ 00003 * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / 00004 * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / 00005 * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / 00006 * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / 00007 * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ 00008 * 00009 * Copyright (c) 2004, 2005 darkbits Js_./ 00010 * Per Larsson a.k.a finalman _RqZ{a<^_aa 00011 * Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a// 00012 * _Qhm`] _f "'c 1!5m 00013 * Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[ 00014 * .)j(] .d_/ '-( P . S 00015 * License: (BSD) <Td/Z <fP"5(\"??"\a. .L 00016 * Redistribution and use in source and _dV>ws?a-?' ._/L #' 00017 * binary forms, with or without )4d[#7r, . ' )d`)[ 00018 * modification, are permitted provided _Q-5'5W..j/?' -?!\)cam' 00019 * that the following conditions are met: j<<WP+k/);. _W=j f 00020 * 1. Redistributions of source code must .$%w\/]Q . ."' . mj$ 00021 * retain the above copyright notice, ]E.pYY(Q]>. a J@\ 00022 * this list of conditions and the j(]1u<sE"L,. . ./^ ]{a 00023 * following disclaimer. 4'_uomm\. )L);-4 (3= 00024 * 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[ 00025 * reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m 00026 * this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/ 00027 * following disclaimer in the <B!</]C)d_, '(<' .f. =C+m 00028 * documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]' 00029 * provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W" 00030 * 3. Neither the name of Guichan nor the :$we` _! + _/ . j? 00031 * names of its contributors may be used =3)= _f (_yQmWW$#( " 00032 * to endorse or promote products derived - W, sQQQQmZQ#Wwa].. 00033 * from this software without specific (js, \[QQW$QWW#?!V"". 00034 * prior written permission. ]y:.<\.. . 00035 * -]n w/ ' [. 00036 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ ! 00037 * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , ' 00038 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- % 00039 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r 00040 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La 00041 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L 00042 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a 00043 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'., 00044 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?" 00045 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. . 00046 * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _, 00047 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^ 00048 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 00049 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00050 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00051 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN 00052 * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00053 */ 00054 00055 #ifndef GCN_DROPDOWN_HPP 00056 #define GCN_DROPDOWN_HPP 00057 00058 #include "guichan/basiccontainer.h" 00059 #include "guichan/focushandler.h" 00060 #include "guichan/keylistener.h" 00061 #include "guichan/listmodel.h" 00062 #include "guichan/mouselistener.h" 00063 #include "guichan/platform.h" 00064 #include "guichan/widgets/listbox.h" 00065 #include "guichan/widgets/scrollarea.h" 00066 00067 namespace gcn 00068 { 00078 class GCN_CORE_DECLSPEC DropDown : 00079 public BasicContainer, 00080 public MouseListener, 00081 public KeyListener, 00082 public ActionListener 00083 { 00084 public: 00088 DropDown(); 00089 00096 DropDown(ListModel *listModel); 00097 00106 DropDown(ListModel *listModel, 00107 ScrollArea *scrollArea, 00108 ListBox *listBox); 00109 00113 virtual ~DropDown(); 00114 00120 virtual int getSelected(); 00121 00127 virtual void setSelected(int selected); 00128 00134 virtual void setListModel(ListModel *listModel); 00135 00141 virtual ListModel *getListModel(); 00142 00148 virtual void setScrollArea(ScrollArea* scrollArea); 00149 00155 virtual ScrollArea *getScrollArea(); 00156 00162 virtual void setListBox(ListBox* listBox); 00163 00169 virtual ListBox *getListBox(); 00170 00174 virtual void adjustHeight(); 00175 00176 00177 // Inherited from Widget 00178 00179 virtual void draw(Graphics* graphics); 00180 00181 virtual void drawBorder(Graphics* graphics); 00182 00183 virtual bool _keyInputMessage(const KeyInput& keyInput); 00184 00185 virtual void logic(); 00186 00187 virtual void _mouseInputMessage(const MouseInput &mouseInput); 00188 00189 virtual void lostFocus(); 00190 00191 virtual void setBaseColor(const Color& color); 00192 00193 virtual void setBackgroundColor(const Color& color); 00194 00195 virtual void setForegroundColor(const Color& color); 00196 00197 00198 // Inherited from BasicContainer 00199 00200 virtual void moveToTop(Widget* widget); 00201 00202 virtual void moveToBottom(Widget* widget); 00203 00204 virtual void _announceDeath(Widget* widget); 00205 00206 virtual void getDrawSize(int& width, int& height, Widget* widget); 00207 00208 00209 // Inherited from ActionListener 00210 00211 virtual void action(const std::string& eventId); 00212 00213 00214 // Inherited from KeyListener 00215 00216 virtual bool keyPress(const Key& key); 00217 00218 00219 // Inherited from MouseListener 00220 00221 virtual void mousePress(int x, int y, int button); 00222 00223 virtual void mouseRelease(int x, int y, int button); 00224 00225 virtual void setFont(Font *font); 00226 00227 virtual bool getDirty() const; 00228 00229 protected: 00235 virtual void drawButton(Graphics *graphics); 00236 00240 virtual void dropDown(); 00241 00245 virtual void foldUp(); 00246 00247 bool mDroppedDown; 00248 bool mPushed; 00249 int mOldH; 00250 ScrollArea* mScrollArea; 00251 ListBox* mListBox; 00252 ScrollArea* mDefaultScrollArea; 00253 ListBox* mDefaultListBox; 00254 FocusHandler mFocusHandler; 00255 }; 00256 } 00257 00258 #endif // end GCN_DROPDOWN_HPP