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Stratagus
2.2.7
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\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
- page
: OggData
- PaletteList
: CColorCycling
- Parent
: CBuildRestrictionOnTop
, CBuildRestrictionAddOn
- ParentName
: CBuildRestrictionAddOn
, CBuildRestrictionOnTop
- Password
: GameData
- Path
: PathFinderOutput
- pathFinderData
: CUnit
- Percent
: CConstructionFrame
, BurningBuildingFrame
- PermanentCloak
: CUnitType
- PieMenu
: CUserInterface
- Pierce
: MissileType
- PiercedUnits
: Missile
- PierceOnce
: MissileType
- PixelTileSize
: CTileset
- PlacementError
: GameSound
- PlacementSuccess
: GameSound
- Player
: PlayerAi
, EditorAction
, CNetworkChat
, CUnit
- PlayerColorTextures
: CPlayerColorGraphic
- Players
: FullReplay
- PlayerSide
: CMapInfo
- PlayerSlot
: CUnit
- PlayerType
: CMapInfo
- Playing
: SoundChannel
- PlyName
: CNetworkHost
- PlyNr
: CNetworkHost
- Point
: CUserInterface
, SoundChannel
- PollingDelay
: ServerStruct
- Popup
: ButtonAction
- PopUpX
: CEditor
- PopUpY
: CEditor
- Port
: CNetworkHost
, ServerStruct
, Session
, GameData
- Portrait
: CUnitType
- Pos
: ButtonAction
- pos
: AiExplorationRequest
- Pos
: COrder_Resource
, CSample
- pos
: CParticle
, MinimapEvent
, Open
- Pos
: AiBuildQueue
- position
: Missile
- PosX
: LogEntry
, CContentType
, CUnitInfoPanel
, CPopupContentType
- PosY
: LogEntry
, CUnitInfoPanel
, CContentType
, CPopupContentType
- Presets
: Settings
- pressedImage
: ImageButton
- Prev
: Session
, GameData
- PrevContained
: CUnit
- Priority
: CUnitType
- puff
: CSmokeParticle
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