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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
Public Member Functions | |
radialparticle.cpp - The radial particle. | |
CRadialParticle (CPosition position, Animation *animation, int maxSpeed) | |
virtual | ~CRadialParticle () |
virtual void | draw () |
virtual void | update (int ticks) |
virtual CParticle * | clone () |
Protected Attributes | |
Animation * | animation |
float | direction |
int | speed |
int | maxSpeed |
CRadialParticle::~CRadialParticle | ( | ) | [virtual] |
void CRadialParticle::draw | ( | ) | [virtual] |
Reimplemented from CParticle.
void CRadialParticle::update | ( | int | ticks | ) | [virtual] |
Reimplemented from CParticle.
Animation* CRadialParticle::animation [protected] |
float CRadialParticle::direction [protected] |
int CRadialParticle::speed [protected] |
int CRadialParticle::maxSpeed [protected] |