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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <particle.h>
particlemanager.cpp - The particle manager. | |
CParticleManager () | |
~CParticleManager () | |
void | draw (const CViewport &vp) |
void | update () |
void | add (CParticle *particle) |
void | clear () |
CPosition | getScreenPos (const CPosition &pos) const |
static void | init () |
static void | exit () |
Public Member Functions | |
void | setLowDetail (bool detail) |
bool | getLowDetail () const |
CParticleManager::CParticleManager | ( | ) |
CParticleManager::~CParticleManager | ( | ) |
void CParticleManager::init | ( | ) | [static] |
void CParticleManager::exit | ( | ) | [static] |
void CParticleManager::draw | ( | const CViewport & | vp | ) |
void CParticleManager::update | ( | ) |
void CParticleManager::add | ( | CParticle * | particle | ) |
void CParticleManager::clear | ( | ) |
void CParticleManager::setLowDetail | ( | bool | detail | ) | [inline] |
bool CParticleManager::getLowDetail | ( | ) | const [inline] |