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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <widgets.h>
Public Member Functions | |
virtual void | setColor (const gcn::Color &color) |
virtual const gcn::Color & | getColor () |
widgets.cpp - The stratagus ui widgets. | |
virtual void | _beginDraw () |
virtual void | _endDraw () |
virtual void | drawImage (const gcn::Image *image, int srcX, int srcY, int dstX, int dstY, int width, int height) |
virtual void | drawPoint (int x, int y) |
virtual void | drawLine (int x1, int y1, int x2, int y2) |
virtual void | drawRectangle (const gcn::Rectangle &rectangle) |
virtual void | fillRectangle (const gcn::Rectangle &rectangle) |
void MyOpenGLGraphics::_beginDraw | ( | ) | [virtual] |
Initializes drawing. Called by the Gui when Gui::draw() is called. It is needed by some implementations of Graphics to perform preparations before drawing. An example of such an implementation would be OpenGLGraphics.
NOTE: You will never need to call this function yourself. Gui will do it for you.
Reimplemented from gcn::Graphics.
void MyOpenGLGraphics::_endDraw | ( | ) | [virtual] |
Deinitializes drawing. Called by the Gui when a Gui::draw() is done. done. It should reset any state changes made by _beginDraw().
NOTE: You will never need to call this function yourself. Gui will do it for you.
Reimplemented from gcn::Graphics.
void MyOpenGLGraphics::drawImage | ( | const gcn::Image * | image, | |
int | srcX, | |||
int | srcY, | |||
int | dstX, | |||
int | dstY, | |||
int | width, | |||
int | height | |||
) | [virtual] |
Draws a part of an Image.
NOTE: Width and height arguments will not scale the Image but specifies the size of the part to be drawn. If you want to draw the whole Image there is a simplified version of this function.
EXAMPLE:
drawImage(myImage, 10, 10, 20, 20, 40, 40);
image | the Image to draw. | |
srcX | source Image x coordinate. | |
srcY | source Image y coordinate. | |
dstX | destination x coordinate. | |
dstY | destination y coordinate. | |
width | the width of the piece. | |
height | the height of the piece. |
Implements gcn::Graphics.
void MyOpenGLGraphics::drawPoint | ( | int | x, | |
int | y | |||
) | [virtual] |
Draws a single point/pixel.
x | the x coordinate. | |
y | the y coordinate. |
Implements gcn::Graphics.
void MyOpenGLGraphics::drawLine | ( | int | x1, | |
int | y1, | |||
int | x2, | |||
int | y2 | |||
) | [virtual] |
Ddraws a line.
x1 | the first x coordinate. | |
y1 | the first y coordinate. | |
x2 | the second x coordinate. | |
y2 | the second y coordinate. |
Implements gcn::Graphics.
void MyOpenGLGraphics::drawRectangle | ( | const gcn::Rectangle & | rectangle | ) | [virtual] |
Draws a simple, non-filled, Rectangle with one pixel width.
rectangle | the Rectangle to draw. |
Implements gcn::Graphics.
void MyOpenGLGraphics::fillRectangle | ( | const gcn::Rectangle & | rectangle | ) | [virtual] |
Draws a filled Rectangle.
rectangle | the filled Rectangle to draw. |
Implements gcn::Graphics.
virtual void MyOpenGLGraphics::setColor | ( | const gcn::Color & | color | ) | [inline, virtual] |
virtual const gcn::Color& MyOpenGLGraphics::getColor | ( | ) | [inline, virtual] |