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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <icons.h>
Public Member Functions | |
IconConfig () | |
icons.cpp - The icons. | |
void | Load () |
Public Attributes | |
std::string | Name |
CIcon * | Icon |
config icon name |
#include "icons.h"
This structure contains all configuration informations about an icon.
Unique identifier of the icon, used to reference icons in config files and during startup. The name is resolved during game start and the pointer placed in the next field.
Pointer to an icon. This pointer is resolved during game start.
IconConfig::IconConfig | ( | ) | [inline] |
void IconConfig::Load | ( | ) |
Load the Icon
std::string IconConfig::Name |
config icon name