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Stratagus  2.2.7
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                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

src/action/action_train.cpp File Reference

#include "stratagus.h"
#include "action/action_train.h"
#include "ai.h"
#include "animation.h"
#include "iolib.h"
#include "player.h"
#include "sound.h"
#include "translate.h"
#include "ui.h"
#include "unit.h"
#include "unitsound.h"
#include "unittype.h"

action_train.cpp - The building train action.

#define CancelTrainingCostsFactor   100
 How many resources the player gets back if canceling training.
static bool CanHandleOrder (const CUnit &unit, COrder *order)
static void AnimateActionTrain (CUnit &unit)

Define Documentation

#define CancelTrainingCostsFactor   100

How many resources the player gets back if canceling training.


Function Documentation

static void AnimateActionTrain ( CUnit unit  )  [static]

static bool CanHandleOrder ( const CUnit unit,
COrder order 
) [static]

Unit can handle order.

Parameters:
unit Newly trained unit.
order New order for the unit.
Returns:
true if the the unit can do it, false otherwise.

(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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