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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Condition | CPopupContentType | |
CPopupContentType() | CPopupContentType | [inline] |
Draw(int x, int y, const CPopup *popup, const unsigned int popupWidth, const ButtonAction &button, int *Costs) const =0 | CPopupContentType | [pure virtual] |
GetHeight(const ButtonAction &button, int *Costs) const =0 | CPopupContentType | [pure virtual] |
GetWidth(const ButtonAction &button, int *Costs) const =0 | CPopupContentType | [pure virtual] |
MarginX | CPopupContentType | |
MarginY | CPopupContentType | |
MinHeight | CPopupContentType | |
MinWidth | CPopupContentType | |
PosX | CPopupContentType | |
PosY | CPopupContentType | |
Wrap | CPopupContentType | |
~CPopupContentType() | CPopupContentType | [inline, virtual] |