$treeview $search $mathjax
Stratagus
2.2.7
$projectbrief
|
$projectbrief
|
$searchbox |
_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <network.h>
Public Member Functions | |
CNetworkPacketHeader () | |
network.cpp - The network. | |
void | Serialize (unsigned char *p) const |
void | Deserialize (const unsigned char *p) |
Static Public Member Functions | |
static size_t | Size () |
Public Attributes | |
uint8_t | Cycle |
uint8_t | Type [MaxNetworkCommands] |
Destination game cycle. |
Header for the packet.
CNetworkPacketHeader::CNetworkPacketHeader | ( | ) | [inline] |
void CNetworkPacketHeader::Serialize | ( | unsigned char * | p | ) | const |
void CNetworkPacketHeader::Deserialize | ( | const unsigned char * | p | ) |
static size_t CNetworkPacketHeader::Size | ( | ) | [inline, static] |
uint8_t CNetworkPacketHeader::Cycle |
uint8_t CNetworkPacketHeader::Type[MaxNetworkCommands] |
Destination game cycle.