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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unittype.h>
Public Member Functions | |
CBuildRestrictionDistance () | |
virtual | ~CBuildRestrictionDistance () |
virtual void | Init () |
build.cpp - The units. | |
virtual bool | Check (const CUnit *builder, const CUnitType &type, const Vec2i &pos, CUnit *&ontoptarget) const |
Public Attributes | |
int | Distance |
DistanceTypeType | DistanceType |
distance to build (circle) | |
std::string | RestrictTypeName |
CUnitType * | RestrictType |
CBuildRestrictionDistance::CBuildRestrictionDistance | ( | ) | [inline] |
virtual CBuildRestrictionDistance::~CBuildRestrictionDistance | ( | ) | [inline, virtual] |
virtual void CBuildRestrictionDistance::Init | ( | ) | [inline, virtual] |
Reimplemented from CBuildRestriction.
bool CBuildRestrictionDistance::Check | ( | const CUnit * | builder, | |
const CUnitType & | type, | |||
const Vec2i & | pos, | |||
CUnit *& | ontoptarget | |||
) | const [virtual] |
Check Distance Restriction
Implements CBuildRestriction.
distance to build (circle)
std::string CBuildRestrictionDistance::RestrictTypeName |