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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <vector>
Go to the source code of this file.
Classes | |
class | CUnitStats |
class | CUpgrade |
class | CUpgradeModifier |
class | CAllow |
class | CUpgradeTimers |
upgrade_structs.h - The upgrade/allow headerfile. | |
#define | FoodCost MaxCosts |
#define | ScoreCost (MaxCosts + 1) |
#define | ManaResCost (MaxCosts + 2) |
enum | CostType { TimeCost, GoldCost, WoodCost, OilCost, Cost4, Cost5, Cost6, MaxCosts } |
int | DefaultResources [MaxCosts] |
int | DefaultResourcesLow [MaxCosts] |
int | DefaultResourcesMedium [MaxCosts] |
int | DefaultResourcesHigh [MaxCosts] |
int | DefaultIncomes [MaxCosts] |
Orc wall. | |
std::string | DefaultActions [MaxCosts] |
std::string | DefaultResourceNames [MaxCosts] |
int | DefaultResourceAmounts [MaxCosts] |
int | DefaultResourceMaxAmounts [MaxCosts] |
std::vector< CUpgrade * > | AllUpgrades |
int | GetResourceIdByName (const char *resourceName) |
int | GetResourceIdByName (lua_State *l, const char *resourceName) |
#define FoodCost MaxCosts |
#define ManaResCost (MaxCosts + 2) |
#define ScoreCost (MaxCosts + 1) |
enum CostType |
int GetResourceIdByName | ( | lua_State * | l, | |
const char * | resourceName | |||
) |
int GetResourceIdByName | ( | const char * | resourceName | ) |
std::vector<CUpgrade *> AllUpgrades |
std::string DefaultActions[MaxCosts] |
Default action for the resources.
int DefaultIncomes[MaxCosts] |
Orc wall.
Default incomes for a new player.
int DefaultResourceAmounts[MaxCosts] |
Default amounts for the resources.
int DefaultResourceMaxAmounts[MaxCosts] |
Default max amounts for the resources.
std::string DefaultResourceNames[MaxCosts] |
Default names for the resources.
int DefaultResources[MaxCosts] |
Default resources for a new player.
int DefaultResourcesHigh[MaxCosts] |
Default resources for a new player with high resources.
int DefaultResourcesLow[MaxCosts] |
Default resources for a new player with low resources.
int DefaultResourcesMedium[MaxCosts] |
Default resources for a new player with mid resources.