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                   Stratagus - A free fantasy real time strategy game engine

gcn::SDLGraphics Class Reference

#include <sdlgraphics.h>

Inheritance diagram for gcn::SDLGraphics:

gcn::Graphics

List of all members.


Public Member Functions

 SDLGraphics ()
virtual void setTarget (SDL_Surface *target)
virtual SDL_Surface * getTarget () const
virtual void drawSDLSurface (SDL_Surface *surface, SDL_Rect source, SDL_Rect destination)
virtual void _beginDraw ()
virtual void _endDraw ()
virtual bool pushClipArea (Rectangle area)
virtual void popClipArea ()
virtual void drawImage (const Image *image, int srcX, int srcY, int dstX, int dstY, int width, int height)
virtual void drawPoint (int x, int y)
virtual void drawLine (int x1, int y1, int x2, int y2)
virtual void drawRectangle (const Rectangle &rectangle)
virtual void fillRectangle (const Rectangle &rectangle)
virtual void setColor (const Color &color)
virtual const ColorgetColor ()

Protected Member Functions

virtual void drawHLine (int x1, int y, int x2)
virtual void drawVLine (int x, int y1, int y2)

Protected Attributes

SDL_Surface * mTarget
Color mColor
bool mAlpha

Detailed Description

SDL implementation of the Graphics.

Constructor & Destructor Documentation

gcn::SDLGraphics::SDLGraphics (  ) 

Constructor.


Member Function Documentation

void gcn::SDLGraphics::setTarget ( SDL_Surface *  target  )  [virtual]

Sets the target SDL_Surface to draw to. The target can be any SDL_Surface. This funtion also pushes a clip areas corresponding to the dimension of the target.

Parameters:
target the target to draw to.

SDL_Surface * gcn::SDLGraphics::getTarget (  )  const [virtual]

Gets the target SDL_Surface.

Returns:
the target SDL_Surface.

void gcn::SDLGraphics::drawSDLSurface ( SDL_Surface *  surface,
SDL_Rect  source,
SDL_Rect  destination 
) [virtual]

Draws an SDL_Surface on the target surface. Normaly you'll use drawImage, but if you want to write SDL specific code this function might come in handy.

NOTE: The clip areas will be taken into account.

void gcn::SDLGraphics::_beginDraw (  )  [virtual]

Initializes drawing. Called by the Gui when Gui::draw() is called. It is needed by some implementations of Graphics to perform preparations before drawing. An example of such an implementation would be OpenGLGraphics.

NOTE: You will never need to call this function yourself. Gui will do it for you.

See also:
_endDraw, Gui::draw

Reimplemented from gcn::Graphics.

void gcn::SDLGraphics::_endDraw (  )  [virtual]

Deinitializes drawing. Called by the Gui when a Gui::draw() is done. done. It should reset any state changes made by _beginDraw().

NOTE: You will never need to call this function yourself. Gui will do it for you.

See also:
_beginDraw, Gui::draw

Reimplemented from gcn::Graphics.

bool gcn::SDLGraphics::pushClipArea ( Rectangle  area  )  [virtual]

Pushes a clip area onto the stack. The x and y coordinates in the Rectangle will be relative to the last pushed clip area. If the new area falls outside the current clip area, it will be clipped as necessary.

Parameters:
area the clip area to be pushed onto the stack.
Returns:
false if the the new area lays totally outside the current clip area. Note that an empty clip area will be pused in this case.

Reimplemented from gcn::Graphics.

void gcn::SDLGraphics::popClipArea (  )  [virtual]

Removes the topmost clip area from the stack.

Exceptions:
Exception if the stack is empty.

Reimplemented from gcn::Graphics.

void gcn::SDLGraphics::drawImage ( const Image image,
int  srcX,
int  srcY,
int  dstX,
int  dstY,
int  width,
int  height 
) [virtual]

Draws a part of an Image.

NOTE: Width and height arguments will not scale the Image but specifies the size of the part to be drawn. If you want to draw the whole Image there is a simplified version of this function.

EXAMPLE:

 drawImage(myImage, 10, 10, 20, 20, 40, 40); 
Will draw a rectangular piece of myImage starting at coordinate (10, 10) in myImage, with width and height 40. The piece will be drawn with it's top left corner at coordinate (20, 20).

Parameters:
image the Image to draw.
srcX source Image x coordinate.
srcY source Image y coordinate.
dstX destination x coordinate.
dstY destination y coordinate.
width the width of the piece.
height the height of the piece.

Implements gcn::Graphics.

void gcn::SDLGraphics::drawPoint ( int  x,
int  y 
) [virtual]

Draws a single point/pixel.

Parameters:
x the x coordinate.
y the y coordinate.

Implements gcn::Graphics.

void gcn::SDLGraphics::drawLine ( int  x1,
int  y1,
int  x2,
int  y2 
) [virtual]

Ddraws a line.

Parameters:
x1 the first x coordinate.
y1 the first y coordinate.
x2 the second x coordinate.
y2 the second y coordinate.

Implements gcn::Graphics.

void gcn::SDLGraphics::drawRectangle ( const Rectangle rectangle  )  [virtual]

Draws a simple, non-filled, Rectangle with one pixel width.

Parameters:
rectangle the Rectangle to draw.

Implements gcn::Graphics.

void gcn::SDLGraphics::fillRectangle ( const Rectangle rectangle  )  [virtual]

Draws a filled Rectangle.

Parameters:
rectangle the filled Rectangle to draw.

Implements gcn::Graphics.

void gcn::SDLGraphics::setColor ( const Color color  )  [virtual]

Sets the Color to use when drawing.

Parameters:
color a Color.

Implements gcn::Graphics.

const Color & gcn::SDLGraphics::getColor (  )  [virtual]

Gets the Color to use when drawing.

Returns:
the Color used when drawing.

Implements gcn::Graphics.

void gcn::SDLGraphics::drawHLine ( int  x1,
int  y,
int  x2 
) [protected, virtual]

Draws a horizontal line.

Parameters:
x1 the start coordinate of the line.
y the y coordinate of the line.
x2 the end coordinate of the line.

void gcn::SDLGraphics::drawVLine ( int  x,
int  y1,
int  y2 
) [protected, virtual]

Draws a vertical line.

Parameters:
x the x coordinate of the line.
y1 the start coordinate of the line.
y2 the end coordinate of the line.


Member Data Documentation

SDL_Surface* gcn::SDLGraphics::mTarget [protected]

bool gcn::SDLGraphics::mAlpha [protected]


The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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