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Stratagus
2.2.7
$projectbrief
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$projectbrief
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/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
- GameLogicLoop()
: mainloop.cpp
- GameMainLoop()
: stratagus.h
, mainloop.cpp
- GameTypeFreeForAll()
: game.cpp
- GameTypeLeftVsRight()
: game.cpp
- GameTypeManTeamVsMachine()
: game.cpp
- GameTypeManVsMachine()
: game.cpp
- GameTypeTopVsBottom()
: game.cpp
- gcnAllegro()
: allegro.h
- gcnGuichanVersion()
: guichan.cpp
, guichan.h
- gcnOpenGL()
: opengl.cpp
- gcnSDL()
: gsdl.h
, gsdl.cpp
- Get()
: mikmod.cpp
- GetAdvanceIndex()
: animation.cpp
- GetAiTypesByName()
: script_ai.cpp
- GetAStarFixedUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarMovingUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarUnknownTerrainCost()
: pathfinder.h
, astar.cpp
- GetBestExplorer()
: ai_plan.cpp
- GetButtonStatus()
: botpanel.cpp
- GetCallbacks()
: video.h
, sdl.cpp
- GetChannelSample()
: sound_server.h
, sound_server.cpp
- GetClipboard()
: util.h
, util.cpp
- GetCompareFunction()
: trigger.cpp
- GetComponent()
: script.cpp
, mainscr.cpp
- GetDefaultTextColors()
: font.h
, font.cpp
- GetDoubleClickDelay()
: interface.h
, interface.cpp
- GetEffectsVolume()
: sound_server.h
, sound_server.cpp
- GetFirstContainer()
: unit.h
, unit.cpp
- GetGameFont()
: font.h
, font.cpp
- GetGamePaused()
: game.cpp
, interface.h
- GetGameSpeed()
: game.cpp
, interface.h
- GetGrabMouse()
: ui.h
, ui.cpp
- GetHoldClickDelay()
: interface.h
, interface.cpp
- getHorizontalPosition()
: chunkparticle.cpp
- GetHotKey()
: font.h
, font.cpp
- GetKeyScroll()
: ui.h
, ui.cpp
- GetLeaveStops()
: ui.h
, ui.cpp
- GetLineFont()
: font.cpp
, font.h
- GetLocalPlayerNameFromEnv()
: stratagus.cpp
- GetMetaParameter()
: master.h
, master.cpp
- GetMissileMapArea()
: missile.cpp
- GetMouseScroll()
: ui.h
, ui.cpp
- GetMusicVolume()
: sound_server.h
, sound_server.cpp
- GetNetworkState()
: tolua.cpp
- GetNextOrder()
: command.cpp
- GetNumberUnitsOfGroup()
: unit.h
, groups.cpp
- GetNumOpponents()
: trigger.cpp
, tolua.cpp
- GetNumWaitingWorkers()
: action_resource.cpp
, actions.h
- GetPieUnderCursor()
: mouse.cpp
- GetPlayerData()
: animation_setplayervar.cpp
, animation_setplayervar.h
- GetPopupSize()
: botpanel.cpp
- getRefineryUnits()
: script_ai.cpp
- getReparableUnits()
: script_ai.cpp
- GetResourceIdByName()
: upgrade_structs.h
, unittype.cpp
, upgrade_structs.h
, unittype.cpp
- GetSaveDir()
: savegame.cpp
- GetSmallFont()
: font.cpp
, font.h
- GetSpriteIndex()
: unit_draw.cpp
, script_unittype.cpp
- GetStillFrame()
: unittype.cpp
- getSupplyUnits()
: script_ai.cpp
- GetTicks()
: video.cpp
, video.h
- GetTileGraphicPixel()
: minimap.cpp
- GetTileNumber()
: editloop.cpp
- GetTimer()
: trigger.cpp
, tolua.cpp
- GetTotalBoardCapacity()
: ai_plan.cpp
- GetUnitRef()
: mainscr.cpp
- GetUnitsOfGroup()
: unit.h
, groups.cpp
- getUnitTypeFromString()
: script_ai.cpp
- GetUnitUnderCursor()
: mouse.cpp
, interface.h
- GetUTF8()
: font.cpp
- getVerticalPosition()
: chunkparticle.cpp
- GetViewport()
: ui.h
, ui.cpp
- GraphicPlayerPixels()
: player.h
, player.cpp
- GroupCclRegister()
: unit.h
, groups.cpp
- gzseek()
: iolib.cpp
(C) Copyright 1998-2012 by The