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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unittype.h>
Static Public Member Functions | |
static bool | key_pred (const DataKey &lhs, const DataKey &rhs) |
Public Attributes | |
int | offset |
unsigned int | keylen |
const char * | key |
static bool CUnitTypeVar::CKeys< SIZE >::DataKey::key_pred | ( | const DataKey & | lhs, | |
const DataKey & | rhs | |||
) | [inline, static] |
int CUnitTypeVar::CKeys< SIZE >::DataKey::offset |
unsigned int CUnitTypeVar::CKeys< SIZE >::DataKey::keylen |
const char* CUnitTypeVar::CKeys< SIZE >::DataKey::key |