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Stratagus
2.2.7
$projectbrief
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$projectbrief
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
Functions | |
template<const int BPP> | |
static Uint32 | GetPixel (const void *const pixels, unsigned int index) |
template<const int BPP> | |
static void | PutPixel (void *const pixels, unsigned int index, Uint32 color) |
template<const int BPP> | |
static void | PutPixelDouble (void *pixels, const unsigned int index, Uint32 color) |
template<const int BPP> | |
static void | PutPixelQuatro (void *pixels, unsigned int index, Uint32 color) |
template<const int BPP> | |
static void | DrawHLine (void *pixels, unsigned int index, int width, Uint32 color) |
static void DRAW::DrawHLine | ( | void * | pixels, | |
unsigned int | index, | |||
int | width, | |||
Uint32 | color | |||
) | [inline, static] |
static Uint32 DRAW::GetPixel | ( | const void *const | pixels, | |
unsigned int | index | |||
) | [inline, static] |
static void DRAW::PutPixel | ( | void *const | pixels, | |
unsigned int | index, | |||
Uint32 | color | |||
) | [inline, static] |
static void DRAW::PutPixelDouble | ( | void * | pixels, | |
const unsigned int | index, | |||
Uint32 | color | |||
) | [inline, static] |
static void DRAW::PutPixelQuatro | ( | void * | pixels, | |
unsigned int | index, | |||
Uint32 | color | |||
) | [inline, static] |