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CUnit::_seen_stuff_ Struct Reference

Unit visibility counts. More...

#include <unit.h>

List of all members.


Public Member Functions

 _seen_stuff_ ()

Public Attributes

const CConstructionFrameCFrame
int Frame
 Seen construction frame.
const CUnitTypeType
 last seen frame/stage of buildings
Vec2i tilePos
 Pointer to last seen unit-type.
signed char IX
 Last unit->tilePos Seen.
signed char IY
 Seen X image displacement to map position.
unsigned Constructed: 1
 seen Y image displacement to map position
unsigned State: 3
 Unit seen construction.
unsigned Destroyed: PlayerMax
 Unit seen build/upgrade state.
unsigned ByPlayer: PlayerMax
 Unit seen destroyed or not.

Detailed Description

Unit visibility counts.

Constructor & Destructor Documentation

CUnit::_seen_stuff_::_seen_stuff_ (  )  [inline]


Member Data Documentation

Seen construction frame.

last seen frame/stage of buildings

Pointer to last seen unit-type.

Last unit->tilePos Seen.

Seen X image displacement to map position.

seen Y image displacement to map position

Unit seen construction.

Unit seen build/upgrade state.

Unit seen destroyed or not.


The documentation for this struct was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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