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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include "stratagus.h"
#include "action/action_built.h"
#include "action/action_research.h"
#include "action/action_train.h"
#include "action/action_upgradeto.h"
#include "font.h"
#include "icons.h"
#include "interface.h"
#include "map.h"
#include "menus.h"
#include "network.h"
#include "player.h"
#include "sound.h"
#include "spells.h"
#include "tileset.h"
#include "translate.h"
#include "trigger.h"
#include "ui.h"
#include "unit.h"
#include "unitsound.h"
#include "unittype.h"
#include "upgrade.h"
#include "video.h"
#include <sstream>
Classes | |
struct | UStrInt |
class | MessagesDisplay |
FIXME: docu. More... | |
mainscr.cpp - The main screen. | |
#define | MESSAGES_MAX 10 |
enum | UStrIntType { USTRINT_STR, USTRINT_INT, USTRINT_STR, USTRINT_INT } |
static char | MessagesEvent [MESSAGES_MAX][64] |
static int | MessagesEventX [MESSAGES_MAX] |
Array of event messages. | |
static int | MessagesEventY [MESSAGES_MAX] |
X coordinate of event. | |
static int | MessagesEventCount |
Y coordinate of event. | |
static int | MessagesEventIndex |
Number of event messages. | |
static MessagesDisplay | allmessages |
static int | Costs [MaxCosts+2] |
void | DrawMenuButtonArea () |
Draw menu button area. | |
static void | UiDrawLifeBar (const CUnit &unit, int x, int y) |
static void | UiDrawManaBar (const CUnit &unit, int x, int y) |
static bool | CanShowContent (const ConditionPanel *condition, const CUnit &unit) |
UStrInt | GetComponent (const CUnit &unit, int index, EnumVariable e, int t) |
Get component for unit variable. | |
UStrInt | GetComponent (const CUnitType &type, int index, EnumVariable e) |
Get component for unit type variable. | |
static const CUnit * | GetUnitRef (const CUnit &unit, EnumUnit e) |
static void | DrawUnitInfo_Training (const CUnit &unit) |
static void | DrawUnitInfo (CUnit &unit) |
void | DrawResources () |
Draw the player resource in resource line. | |
void | UpdateMessages () |
Update messages. | |
void | CleanMessages () |
Cleanup all messages. | |
void | DrawMessages () |
Draw messages as overlay over of the map. | |
void | SetMessage (const char *fmt,...) |
void | ShiftMessagesEvent () |
void | SetMessageEvent (const Vec2i &pos, const char *fmt,...) |
void | CenterOnMessage () |
Center view-point on last event message. | |
void | ToggleShowMessages () |
show/hide messages | |
void | DrawCosts () |
costs to display in status line | |
void | SetCosts (int mana, int food, const int *costs) |
Set costs to be displayed in status line. | |
void | ClearCosts () |
Clear the costs displayed in status line (undisplay!). | |
static void | DrawInfoPanelMultipleSelected () |
static void | DrawInfoPanelSingleSelected () |
static void | DrawInfoPanelNoneSelected () |
void | DrawTimer () |
Draw the timer. | |
void | UpdateTimer () |
Update the timer. |
#define MESSAGES_MAX 10 |
enum UStrIntType |
static bool CanShowContent | ( | const ConditionPanel * | condition, | |
const CUnit & | unit | |||
) | [static] |
Tell if we can show the content. verify each sub condition for that.
condition | condition to verify. | |
unit | unit that certain condition can refer. |
void CenterOnMessage | ( | ) |
Center view-point on last event message.
Goto message origin.
void CleanMessages | ( | ) |
Cleanup all messages.
Clean messages
void ClearCosts | ( | ) |
Clear the costs displayed in status line (undisplay!).
Clear costs in status line.
void DrawCosts | ( | ) |
static void DrawInfoPanelMultipleSelected | ( | ) | [static] |
Draw info panel with more than one unit selected
static void DrawInfoPanelNoneSelected | ( | ) | [static] |
Draw info panel with no units selected
static void DrawInfoPanelSingleSelected | ( | ) | [static] |
Draw info panel with one unit selected
void DrawMenuButtonArea | ( | ) |
Draw menu button area.
Draw menu button area.
void DrawMessages | ( | ) |
Draw messages as overlay over of the map.
Draw messages
void DrawResources | ( | ) |
Draw the player resource in resource line.
Draw the player resource in top line.
void DrawTimer | ( | ) |
static void DrawUnitInfo | ( | CUnit & | unit | ) | [static] |
Draw the unit info into top-panel.
unit | Pointer to unit. |
static void DrawUnitInfo_Training | ( | const CUnit & | unit | ) | [static] |
UStrInt GetComponent | ( | const CUnitType & | type, | |
int | index, | |||
EnumVariable | e | |||
) |
Get component for unit type variable.
UStrInt GetComponent | ( | const CUnit & | unit, | |
int | index, | |||
EnumVariable | e, | |||
int | t | |||
) |
Get component for unit variable.
Return the value corresponding.
unit | Unit. | |
index | Index of the variable. | |
e | Component of the variable. | |
t | Which var use (0:unit, 1:Type, 2:Stats) |
Get unit from a unit depending of the relation.
unit | unit reference. | |
e | relation with unit. |
void SetCosts | ( | int | mana, | |
int | food, | |||
const int * | costs | |||
) |
Set costs to be displayed in status line.
Set costs in status line.
mana | Mana costs. | |
food | Food costs. | |
costs | Resource costs, NULL pointer if all are zero. |
void SetMessage | ( | const char * | fmt, | |
... | ||||
) |
Set message to display.
fmt | To be displayed in text overlay. |
void SetMessageEvent | ( | const Vec2i & | pos, | |
const char * | fmt, | |||
... | ||||
) |
Set message to display.
x | Message X map origin. | |
y | Message Y map origin. | |
fmt | To be displayed in text overlay. |
void ShiftMessagesEvent | ( | ) |
Shift messages events array by one.
void ToggleShowMessages | ( | ) |
show/hide messages
static void UiDrawLifeBar | ( | const CUnit & | unit, | |
int | x, | |||
int | y | |||
) | [static] |
Draw life bar of a unit at x,y. Placed under icons on top-panel.
unit | Pointer to unit. | |
x | Screen X postion of icon | |
y | Screen Y postion of icon |
static void UiDrawManaBar | ( | const CUnit & | unit, | |
int | x, | |||
int | y | |||
) | [static] |
Draw mana bar of a unit at x,y. Placed under icons on top-panel.
unit | Pointer to unit. | |
x | Screen X postion of icon | |
y | Screen Y postion of icon |
void UpdateMessages | ( | ) |
Update messages.
Update messages
void UpdateTimer | ( | ) |
Update the timer.
Update the timer
MessagesDisplay allmessages [static] |
int Costs[MaxCosts+2] [static] |
char MessagesEvent[MESSAGES_MAX][64] [static] |
int MessagesEventCount [static] |
Y coordinate of event.
int MessagesEventIndex [static] |
Number of event messages.
int MessagesEventX[MESSAGES_MAX] [static] |
Array of event messages.
int MessagesEventY[MESSAGES_MAX] [static] |
X coordinate of event.