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Stratagus  2.2.7
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                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

src/action/action_board.cpp File Reference

#include "stratagus.h"
#include "action/action_board.h"
#include "animation.h"
#include "commands.h"
#include "iolib.h"
#include "map.h"
#include "pathfinder.h"
#include "player.h"
#include "script.h"
#include "ui.h"
#include "unit.h"
#include "unittype.h"

action_board.cpp - The board action.

enum  { State_Init = 0, State_MoveToTransporterMax = 200, State_WaitForTransporter = 201, State_EnterTransporter = 202 }
static void EnterTransporter (CUnit &unit, COrder_Board &order)

Enumeration Type Documentation

anonymous enum

Enumerator:
State_Init 
State_MoveToTransporterMax 
State_WaitForTransporter 
State_EnterTransporter 


Function Documentation

static void EnterTransporter ( CUnit unit,
COrder_Board order 
) [static]

Enter the transporter.

Parameters:
unit Pointer to unit.

(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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