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                   Stratagus - A free fantasy real time strategy game engine

CUnitSound Class Reference

#include <unitsound.h>

List of all members.


Public Attributes

SoundConfig Selected
SoundConfig Acknowledgement
 selected by user
SoundConfig Attack
 acknowledge of use command
SoundConfig Ready
 attack confirm command
SoundConfig Repair
 unit training... ready
SoundConfig Harvest [MaxCosts]
 unit repairing
SoundConfig Help
 unit harvesting
SoundConfig Dead [ANIMATIONS_DEATHTYPES+1]
 unit is attacked

Detailed Description

The sounds of the units.

Played for the various events.


Member Data Documentation

acknowledge of use command

attack confirm command

unit training... ready

unit repairing

unit harvesting

SoundConfig CUnitSound::Dead[ANIMATIONS_DEATHTYPES+1]

unit is attacked


The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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