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Stratagus
2.2.7
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$projectbrief
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
animation | CRadialParticle | [protected] |
clone() | CRadialParticle | [virtual] |
CParticle(CPosition position) | CParticle | [inline] |
CRadialParticle(CPosition position, Animation *animation, int maxSpeed) | CRadialParticle | |
destroy() | CParticle | [inline] |
destroyed | CParticle | [protected] |
direction | CRadialParticle | [protected] |
draw() | CRadialParticle | [virtual] |
isDestroyed() | CParticle | [inline] |
maxSpeed | CRadialParticle | [protected] |
pos | CParticle | [protected] |
speed | CRadialParticle | [protected] |
update(int ticks) | CRadialParticle | [virtual] |
~CParticle() | CParticle | [inline, virtual] |
~CRadialParticle() | CRadialParticle | [virtual] |