Here is a list of all class members with links to the classes they belong to:
- B
: CColor
- b
: gcn::Color
- BackgroundColor
: CPopup
- backgroundImage
: ImageSlider
- Base
: Origin
, SpellActionMissileLocation
- BaseTerrain
: TileInfo
- BColor
: CDecoVarBar
- begin
: ColorIndexRange
, CUnitCache
, CUnitManager
- Begin
: _StringDesc_
- best_depot
: BestDepotFinder< NEARLOCATION >
- BestDepotFinder()
: BestDepotFinder< NEARLOCATION >
- BestRangeTargetFinder()
: BestRangeTargetFinder
- BestTargetFinder()
: BestTargetFinder
- BigScreen
: CPreference
- BinOp
: _NumberDesc_
- BitsPerSample
: CSample
, WavFMT
- Blink
: CUnit
- blue
: Color
- BoardCount
: CUnit
- Boarded
: CUnit
- BoolFlag
: ConditionInfo
, CUnitType
- BoolFlagNameLookup
: CUnitTypeVar
- BoolFlags
: ConditionPanel
, PopupConditionPanel
- Border
: CContentTypeCompleteBar
- BorderColor
: ButtonStyleProperties
, CPopup
- BorderColorRGB
: ButtonStyleProperties
- BorderSize
: ButtonStyleProperties
, CDecoVarBar
- BotOneRock
: CTileset
- BotOneTree
: CTileset
- BOTTOM
: MultiLineLabel
- BottomRightPos
: CViewport
- BoxHeight
: CUnitType
- BoxWidth
: CUnitType
- buffer
: Mng
- Buffer
: CSample
, Session
- Build
: AiHelper
, CAnimations
- BuilderLost
: CUnitType
- BuilderOutside
: CUnitType
- buildin
: CUnitTypeVar::CKeys< SIZE >
- Building
: CUnitType
- BuildingConstruction
: GameSound
- BuildingLimit
: CPlayer
- BuildingPlaceFinder()
: BuildingPlaceFinder
- BuildingRules
: CUnitType
- BurnDamageRate
: CUnitType
- Burning
: CUnit
- BurningBuildingFrame()
: BurningBuildingFrame
- BurnPercent
: CUnitType
- Button()
: gcn::Button
- ButtonAction()
: ButtonAction
- ButtonActionProxy()
: ButtonActionProxy
- ButtonCursor
: ButtonAction
- ButtonPanel
: CUserInterface
- ButtonPopups
: CUserInterface
- ButtonPressed
: EventCallback
- ButtonReleased
: EventCallback
- Buttons
: CButtonPanel
- ButtonStyle()
: ButtonStyle
- ButtonStyleProperties()
: ButtonStyleProperties
- ButtonWidget()
: ButtonWidget
- ByPlayer
: CUnit::_seen_stuff_
- ByteRate
: WavFMT