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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unit.h>
Public Member Functions | |
CPreference () | |
Public Attributes | |
bool | ShowSightRange |
bool | ShowReactionRange |
Show sight range. | |
bool | ShowAttackRange |
Show reaction range. | |
bool | ShowMessages |
Show attack range. | |
bool | BigScreen |
Show messages. | |
int | ShowOrders |
If true, shows the big screen(without panels). | |
int | ShowNameDelay |
How many second show orders of unit on map. | |
int | ShowNameTime |
How many cycles need to wait until unit's name popup will appear. |
CPreference::CPreference | ( | ) | [inline] |
Show sight range.
Show reaction range.
Show attack range.
Show messages.
If true, shows the big screen(without panels).
How many second show orders of unit on map.
How many cycles need to wait until unit's name popup will appear.