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Stratagus  2.2.7
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                          T H E   W A R   B E G I N S
                   Stratagus - A free fantasy real time strategy game engine

src/include/menus.h File Reference

Go to the source code of this file.


menus.h - The menu headerfile.

#define MI_FLAGS_ACTIVE   1
#define MI_FLAGS_CLICKED   2
void DrawMenuButton (ButtonStyle *style, unsigned flags, int x, int y, const std::string &text)
 Draw menu button.
void NetClientCheckLocalState ()
 Compare Local State <-> Server's state, force Update when changes.
void PreMenuSetup ()
 Pre menu setup.

Define Documentation

#define MI_FLAGS_ACTIVE   1

#define MI_FLAGS_CLICKED   2


Function Documentation

void DrawMenuButton ( ButtonStyle style,
unsigned  flags,
int  x,
int  y,
const std::string &  text 
)

Draw menu button.

Draw menu button 'button' on x,y

Parameters:
style Button style
flags State of Button (clicked, mouse over...)
x X display position
y Y display position
text text to print on button

void NetClientCheckLocalState (  ) 

Compare Local State <-> Server's state, force Update when changes.

Callback from netconnect loop in Client-Sync state: Compare local state with server's information and force update when changes have occured.

void PreMenuSetup (  ) 

Pre menu setup.

Pre menu setup.

(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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