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                   Stratagus - A free fantasy real time strategy game engine

CAnimations Class Reference

#include <animation.h>

List of all members.


Public Member Functions

 CAnimations ()
 ~CAnimations ()

Static Public Member Functions

actions.cpp - The actions.
static void SaveUnitAnim (CFile &file, const CUnit &unit)
static void LoadUnitAnim (lua_State *l, CUnit &unit, int luaIndex)

Public Attributes

CAnimationAttack
CAnimationBuild
CAnimationDeath [ANIMATIONS_DEATHTYPES+1]
CAnimationHarvest [MaxCosts]
CAnimationMove
CAnimationRepair
CAnimationResearch
CAnimationSpellCast
CAnimationStart
CAnimationStill
CAnimationTrain
CAnimationUpgrade

Constructor & Destructor Documentation

CAnimations::CAnimations (  )  [inline]

CAnimations::~CAnimations (  )  [inline]


Member Function Documentation

void CAnimations::SaveUnitAnim ( CFile file,
const CUnit unit 
) [static]

void CAnimations::LoadUnitAnim ( lua_State *  l,
CUnit unit,
int  luaIndex 
) [static]


Member Data Documentation

CAnimation* CAnimations::Death[ANIMATIONS_DEATHTYPES+1]


The documentation for this class was generated from the following files:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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