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Stratagus
2.2.7
$projectbrief
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$projectbrief
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_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
- SampleIsPlaying()
: sound_server.h
, sound_server.cpp
- SaveAi()
: ai.h
, ai.cpp
- SaveAiPlayer()
: ai.cpp
- SaveFullLog()
: replay.cpp
- SaveGame()
: game.h
, savegame.cpp
- SaveGlobal()
: script.h
, script.cpp
- SaveGroups()
: unit.h
, groups.cpp
- SaveMissiles()
: missile.h
, missile.cpp
- SavePixelPos()
: missile.cpp
- SavePlayers()
: player.h
, player.cpp
- SavePreferences()
: script.h
, script.cpp
- SaveReplay()
: replay.cpp
, tolua.cpp
- SaveReplayList()
: replay.cpp
, replay.h
- SaveScreenshotPNG()
: video.h
, png.cpp
- SaveSelection()
: unit.h
, selection.cpp
- SaveSelections()
: unit.h
, selection.cpp
- SaveStratagusMap()
: map.h
, game.cpp
- SaveTriggers()
: trigger.cpp
, trigger.h
- SaveUnit()
: unit.h
, unit_save.cpp
- SaveUnitStats()
: unittype.cpp
- SaveUnitTypes()
: unittype.h
, unittype.cpp
- SaveUpgrades()
: upgrade.h
, upgrade.cpp
- SaveUserInterface()
: ui.h
, ui.cpp
- SaveViewports()
: ui.cpp
- Screenshot()
: interface.cpp
- ScriptRegister()
: script.h
, script.cpp
- ScriptSetUseHPForXp()
: game.cpp
- SdlDoEvent()
: sdl.cpp
- SdlGetGrabMouse()
: video.h
, sdl.cpp
- SdlKey2Str()
: video.h
, sdl.cpp
- SdlLockScreen()
: sdl.cpp
, video.cpp
- SdlUnlockScreen()
: sdl.cpp
, video.cpp
- Seek()
: mikmod.cpp
- Select()
: unit_find.h
, unit_find.cpp
- SelectAirUnitsInRectangle()
: unit.h
, selection.cpp
- SelectAroundUnit()
: unit_find.h
, unit_find.cpp
- SelectedUnitChanged()
: interface.h
, unit.h
, script_ui.cpp
- SelectFixed()
: unit_find.h
, unit_find.cpp
- SelectGroundUnitsInRectangle()
: unit.h
, selection.cpp
- SelectGroup()
: unit.h
, selection.cpp
- SelectGroupFromUnit()
: unit.h
, selection.cpp
- SelectionCclRegister()
: unit.h
, selection.cpp
- SelectionChanged()
: interface.h
, script_ui.cpp
- SelectOrganicUnitsInTable()
: selection.cpp
- SelectSingleUnit()
: unit.h
, selection.cpp
- SelectSpritesInsideRectangle()
: selection.cpp
- SelectTargetUnitsOfAutoCast()
: spells.cpp
- SelectUnit()
: unit.h
, selection.cpp
- SelectUnitsByType()
: unit.h
, selection.cpp
- SelectUnitsInRectangle()
: unit.h
, selection.cpp
- Send()
: netdriver.cpp
, netdriver.h
- SendAttack()
: mouse.cpp
- SendAttackGround()
: mouse.cpp
- SendCommand()
: mouse.cpp
- SendCommandAttack()
: commands.h
, commands.cpp
- SendCommandAttackGround()
: commands.h
, commands.cpp
- SendCommandAutoRepair()
: commands.h
, commands.cpp
- SendCommandAutoSpellCast()
: commands.h
, commands.cpp
- SendCommandBoard()
: commands.h
, commands.cpp
- SendCommandBuildBuilding()
: commands.h
, commands.cpp
- SendCommandCancelResearch()
: commands.h
, commands.cpp
- SendCommandCancelTraining()
: commands.h
, commands.cpp
- SendCommandCancelUpgradeTo()
: commands.h
, commands.cpp
- SendCommandDiplomacy()
: commands.h
, commands.cpp
- SendCommandDismiss()
: commands.h
, commands.cpp
- SendCommandFollow()
: commands.h
, commands.cpp
- SendCommandMove()
: commands.h
, commands.cpp
- SendCommandPatrol()
: commands.h
, commands.cpp
- SendCommandRepair()
: commands.cpp
, commands.h
- SendCommandResearch()
: commands.h
, commands.cpp
- SendCommandResource()
: commands.h
, commands.cpp
- SendCommandResourceLoc()
: commands.h
, commands.cpp
- SendCommandReturnGoods()
: commands.h
, commands.cpp
- SendCommandSharedVision()
: commands.h
, commands.cpp
- SendCommandSpellCast()
: commands.h
, commands.cpp
- SendCommandStandGround()
: commands.h
, commands.cpp
- SendCommandStopUnit()
: commands.h
, commands.cpp
- SendCommandTrainUnit()
: commands.h
, commands.cpp
- SendCommandUnload()
: commands.h
, commands.cpp
- SendCommandUpgradeTo()
: commands.h
, commands.cpp
- SendMetaCommand()
: master.h
, master.cpp
- SendMove()
: mouse.cpp
- SendPatrol()
: mouse.cpp
- SendRepair()
: mouse.cpp
- SendResource()
: mouse.cpp
- SendSpellCast()
: mouse.cpp
- SendUnload()
: mouse.cpp
- ServerInit()
: netdriver.cpp
, netdriver.h
- ServerParseGoodBye()
: netconnect.cpp
- ServerParseHello()
: netconnect.cpp
- ServerParseIAmHere()
: netconnect.cpp
- ServerParseMap()
: netconnect.cpp
- ServerParseResync()
: netconnect.cpp
- ServerParseSeeYou()
: netconnect.cpp
- ServerParseState()
: netconnect.cpp
- ServerParseWaiting()
: netconnect.cpp
- ServerQuit()
: netdriver.cpp
, netdriver.h
- SetAStarFixedUnitCrossingCost()
: pathfinder.h
, astar.cpp
- SetAStarMovingUnitCrossingCost()
: pathfinder.h
, astar.cpp
- SetAStarUnknownTerrainCost()
: pathfinder.h
, astar.cpp
- SetCallbacks()
: video.h
, sdl.cpp
- SetChannelFinishedCallback()
: sound_server.h
, sound_server.cpp
- SetChannelStereo()
: sound_server.h
, sound_server.cpp
- SetChannelVolume()
: sound_server.h
, sound_server.cpp
- SetClipping()
: video.h
, video.cpp
- SetColorCycleAll()
: video.h
, video.cpp
- SetCosts()
: interface.h
, mainscr.cpp
- SetDefaultTextColors()
: font.h
, font.cpp
- SetDoubleClickDelay()
: interface.h
, interface.cpp
- SetEffectsEnabled()
: sound_server.h
, sound_server.cpp
- SetEffectsVolume()
: sound_server.h
, sound_server.cpp
- SetGamePaused()
: game.cpp
, interface.h
- SetGameSpeed()
: game.cpp
, interface.h
- SetGrabMouse()
: ui.cpp
, ui.h
- SetGroup()
: unit.h
, groups.cpp
- SetHoldClickDelay()
: interface.cpp
, interface.h
- SetKeyScroll()
: ui.h
, ui.cpp
- SetLeaveStops()
: ui.h
, ui.cpp
- SetMessage()
: interface.h
, mainscr.cpp
- SetMessageEvent()
: mainscr.cpp
, interface.h
- SetMouseScroll()
: ui.h
, ui.cpp
- SetMusicEnabled()
: sound_server.cpp
, sound_server.h
- SetMusicFinishedCallback()
: sound_server.h
, sound_server.cpp
- SetMusicVolume()
: sound_server.h
, sound_server.cpp
- SetPlayerData()
: animation_setplayervar.cpp
- SetPlayersPalette()
: player.cpp
, video.h
- SetSoundRange()
: sound.h
, sound.cpp
- SetTile()
: map.h
, script_map.cpp
- SetTranslationsFiles()
: translate.h
, translate.cpp
- SetTrigger()
: trigger.cpp
, tolua.cpp
- SetVideoSync()
: video.h
, sdl.cpp
- SetViewportMode()
: ui.h
, ui.cpp
- SetViewportModeQuad()
: ui.cpp
- SetViewportModeSingle()
: ui.cpp
- SetViewportModeSplitHoriz()
: ui.cpp
- SetViewportModeSplitHoriz3()
: ui.cpp
- SetViewportModeSplitVert()
: ui.cpp
- ShiftMessagesEvent()
: mainscr.cpp
- ShouldGlobalTableBeSaved()
: script.cpp
- ShouldLocalTableBeSaved()
: script.cpp
- ShowFullImage()
: title.cpp
, tolua.cpp
- ShowInput()
: interface.cpp
- ShowLoadProgress()
: ui.cpp
, ui.h
- ShowOrder()
: unit.h
, unit_draw.cpp
- ShowStats()
: settings.h
- ShowTitleScreens()
: title.h
, title.cpp
- ShowUnitInfo()
: editloop.cpp
- ShowUnitName()
: map_draw.cpp
- SimpleChooseSample()
: sound.cpp
- SingleGameLoop()
: mainloop.cpp
- SinglePlayerReplayEachCycle()
: replay.h
, replay.cpp
- SoundCclRegister()
: sound.h
, script_sound.h
, script_sound.cpp
- SoundEnabled()
: sound_server.cpp
, sound_server.h
- SoundForName()
: sound.h
, sound_id.cpp
- SpellCast()
: spells.h
, spells.cpp
- SpellCclRegister()
: spells.h
, script_spell.cpp
- SpellIsAvailable()
: spells.h
, spells.cpp
- SpellTypeByIdent()
: spells.cpp
, spells.h
- square()
: util.h
- SquareDistance()
: vec2i.h
- StartEditor()
: editloop.cpp
, editor.h
- StartGame()
: games.cpp
, games.h
- StartMap()
: stratagus.cpp
, replay.cpp
, savegame.cpp
, tolua.cpp
- StartReplay()
: tolua.cpp
, replay.cpp
- StartSavedGame()
: tolua.cpp
, savegame.cpp
- StopAllChannels()
: sound_server.cpp
, sound_server.h
- StopChannel()
: sound_server.cpp
, sound_server.h
- StopGame()
: results.h
, trigger.cpp
, tolua.cpp
- StopMusic()
: sound_server.cpp
, sound_server.h
- Str2EnumUnit()
: script_ui.cpp
- Str2EnumVariable()
: script_ui.cpp
, script.h
- Str2SdlKey()
: sdl.cpp
, widget.cpp
- Str2TypeRef()
: script.cpp
- Str2UnitRef()
: script.cpp
- strcasestr()
: util.h
, util.cpp
- strcat_s()
: util.h
, util.cpp
- strchrlen()
: font.cpp
- strcpy_s()
: util.cpp
, util.h
- strncpy_s()
: util.h
, util.cpp
- strnlen()
: util.cpp
, util.h
- SubRepairCosts()
: action_repair.cpp
- SyncRand()
: util.h
, util.cpp
, util.h
, util.cpp
(C) Copyright 1998-2012 by The