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Stratagus  2.2.7
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                   Stratagus - A free fantasy real time strategy game engine

CMap Member List

This is the complete list of members for CMap, including all inherited members.

CheckMask(const unsigned int index, const int mask) const CMap [inline]
CheckMask(const Vec2i &pos, int mask) const CMap [inline]
Clamp(Vec2i &pos) const CMap
Clean()CMap
CleanFogOfWar()CMap
ClearTile(unsigned short type, const Vec2i &pos)CMap
CoastOnMap(const unsigned int index) const CMap [inline]
CoastOnMap(const Vec2i &pos) const CMap [inline]
Create()CMap
Field(unsigned int index) const CMap [inline]
Field(int x, int y) const CMap [inline]
Field(const Vec2i &pos) const CMap [inline]
FieldsCMap
FixSelectionArea(Vec2i &minpos, Vec2i &maxpos)CMap [inline]
FogGraphicCMap [static]
getIndex(int x, int y) const CMap [inline]
getIndex(const Vec2i &pos) const CMap [inline]
HitWall(const Vec2i &pos, unsigned damage)CMap
HumanWallOnMap(const Vec2i &pos) const CMap
InfoCMap
Init()CMap
Insert(CUnit &unit)CMap
IsFieldExplored(const CPlayer &player, const unsigned int index) const CMap
IsFieldExplored(const CPlayer &player, const Vec2i &pos)CMap [inline]
IsFieldVisible(const CPlayer &player, const unsigned int index) const CMap [inline]
IsFieldVisible(const CPlayer &player, const Vec2i &pos)CMap [inline]
IsTerrainResourceOnMap(const Vec2i &pos, int resource) const CMap
IsTerrainResourceOnMap(const Vec2i &pos) const CMap
IsTileVisible(const CPlayer &player, const unsigned int index) const CMap
IsTileVisible(const CPlayer &player, const Vec2i &pos) const CMap [inline]
MapPixelPosToTilePos(const PixelPos &mapPos) const CMap
MarkSeenTile(const unsigned int index)CMap
MarkSeenTile(const Vec2i &pos)CMap [inline]
NoFogOfWarCMap
OrcWallOnMap(const Vec2i &pos) const CMap
RegenerateForest()CMap
Remove(CUnit &unit)CMap
RemoveWall(const Vec2i &pos)CMap
Reveal()CMap
Save(CFile &file) const CMap
SetWall(const Vec2i &pos, int humanwall)CMap
TileGraphicCMap
TileModelsFileNameCMap
TilePosToMapPixelPos_Center(const Vec2i &tilePos) const CMap
TilePosToMapPixelPos_TopLeft(const Vec2i &tilePos) const CMap
TilesetCMap
WallOnMap(const Vec2i &pos) const CMap
WaterOnMap(const unsigned int index) const CMap [inline]
WaterOnMap(const Vec2i &pos) const CMap [inline]
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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