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Stratagus
2.2.7
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <depend.h>
Public Attributes | |
DependRule * | Next |
unsigned char | Count |
next hash chain, or rules | |
char | Type |
how many required | |
union { | |
const CUnitType * UnitType | |
const CUpgrade * Upgrade | |
unit-type pointer | |
} | Kind |
an unit-type or upgrade | |
DependRule * | Rule |
required object |
unsigned char DependRule::Count |
next hash chain, or rules
char DependRule::Type |
how many required
const CUnitType* DependRule::UnitType |
const CUpgrade* DependRule::Upgrade |
unit-type pointer
union { ... } DependRule::Kind |
an unit-type or upgrade
required object