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                   Stratagus - A free fantasy real time strategy game engine

WavFMT Struct Reference

#include <wav.h>

List of all members.


Public Attributes

unsigned int FMTchunk
unsigned int FMTlength
unsigned short Encoding
unsigned short Channels
 1 = PCM
unsigned int Frequency
 1 = mono, 2 = stereo
unsigned int ByteRate
 One of 11025, 22050, or 44100 Hz.
unsigned short SampleSize
 Average bytes per second.
unsigned short BitsPerSample
 Bytes per sample block.

Detailed Description

Wav format

Member Data Documentation

unsigned int WavFMT::FMTchunk

unsigned int WavFMT::FMTlength

unsigned short WavFMT::Encoding

unsigned short WavFMT::Channels

1 = PCM

unsigned int WavFMT::Frequency

1 = mono, 2 = stereo

unsigned int WavFMT::ByteRate

One of 11025, 22050, or 44100 Hz.

unsigned short WavFMT::SampleSize

Average bytes per second.

unsigned short WavFMT::BitsPerSample

Bytes per sample block.


The documentation for this struct was generated from the following file:
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