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Stratagus
2.2.7
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$projectbrief
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
_getData() const | CGraphic | [inline, virtual] |
_getImageLoader() | gcn::Image | [static] |
CFont class | CGraphic | [friend] |
CGraphic() | CGraphic | [inline, protected] |
Clone() const | CGraphic | |
CPlayerColorGraphic() | CPlayerColorGraphic | [inline, protected] |
DoDrawFrameClip(GLuint *textures, unsigned frame, int x, int y) const | CGraphic | |
DoDrawFrameClipX(GLuint *textures, unsigned frame, int x, int y) const | CGraphic | |
DrawClip(int x, int y) const | CGraphic | |
DrawFrame(unsigned frame, int x, int y) const | CGraphic | |
DrawFrameClip(unsigned frame, int x, int y) const | CGraphic | |
DrawFrameClipTrans(unsigned frame, int x, int y, int alpha) const | CGraphic | |
DrawFrameClipTransX(unsigned frame, int x, int y, int alpha) const | CGraphic | |
DrawFrameClipX(unsigned frame, int x, int y) const | CGraphic | |
DrawFrameTrans(unsigned frame, int x, int y, int alpha) const | CGraphic | |
DrawFrameTransX(unsigned frame, int x, int y, int alpha) const | CGraphic | |
DrawFrameX(unsigned frame, int x, int y) const | CGraphic | |
DrawPlayerColorFrameClip(int player, unsigned frame, int x, int y) | CPlayerColorGraphic | |
DrawPlayerColorFrameClipX(int player, unsigned frame, int x, int y) | CPlayerColorGraphic | |
DrawSub(int gx, int gy, int w, int h, int x, int y) const | CGraphic | |
DrawSubClip(int gx, int gy, int w, int h, int x, int y) const | CGraphic | |
DrawSubClipTrans(int gx, int gy, int w, int h, int x, int y, unsigned char alpha) const | CGraphic | |
DrawSubTrans(int gx, int gy, int w, int h, int x, int y, unsigned char alpha) const | CGraphic | |
File | CGraphic | |
Flip() | CGraphic | |
ForceNew(const std::string &file, int w=0, int h=0) | CPlayerColorGraphic | [static] |
frame_map | CGraphic | |
frameFlip_map | CGraphic | |
Free(CGraphic *g) | CGraphic | [static] |
GenFramesMap() | CGraphic | |
getHeight() const | CGraphic | [inline, virtual] |
getWidth() const | CGraphic | [inline, virtual] |
GraphicHeight | CGraphic | |
GraphicWidth | CGraphic | |
HashFile | CGraphic | |
Height | CGraphic | |
Image(void *data, int width, int height) | gcn::Image | |
Image(const std::string &filename) | gcn::Image | |
Image() | gcn::Image | [protected] |
IsLoaded() const | CGraphic | [inline] |
Load() | CGraphic | |
MakeShadow() | CGraphic | |
mData | gcn::Image | [protected] |
mHeight | gcn::Image | [protected] |
mImageLoader | gcn::Image | [protected, static] |
mLoadedWithImageLoader | gcn::Image | [protected] |
mWidth | gcn::Image | [protected] |
New(const std::string &file, int w=0, int h=0) | CPlayerColorGraphic | [static] |
NumFrames | CGraphic | |
NumTextures | CGraphic | |
PlayerColorTextures | CPlayerColorGraphic | |
Refs | CGraphic | |
Resize(int w, int h) | CGraphic | |
Resized | CGraphic | |
setImageLoader(ImageLoader *imageLoader) | gcn::Image | [static] |
Surface | CGraphic | |
SurfaceFlip | CGraphic | |
TextureHeight | CGraphic | |
Textures | CGraphic | |
TextureWidth | CGraphic | |
TransparentPixel(int x, int y) | CGraphic | |
UseDisplayFormat() | CGraphic | |
Width | CGraphic | |
~CGraphic() | CGraphic | [inline, protected] |
~Image() | gcn::Image | [virtual] |