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                   Stratagus - A free fantasy real time strategy game engine

Animation Class Reference

#include <particle.h>

Inheritance diagram for Animation:

GraphicAnimation

List of all members.


Public Member Functions

virtual ~Animation ()
virtual void draw (int x, int y)=0
virtual void update (int ticks)=0
virtual bool isFinished ()=0
virtual Animationclone ()=0

Constructor & Destructor Documentation

virtual Animation::~Animation (  )  [inline, virtual]


Member Function Documentation

virtual void Animation::draw ( int  x,
int  y 
) [pure virtual]

Implemented in GraphicAnimation.

virtual void Animation::update ( int  ticks  )  [pure virtual]

Implemented in GraphicAnimation.

virtual bool Animation::isFinished (  )  [pure virtual]

Implemented in GraphicAnimation.

virtual Animation* Animation::clone (  )  [pure virtual]

Implemented in GraphicAnimation.


The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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