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                   Stratagus - A free fantasy real time strategy game engine

SpellActionTypeAdjustVariable Class Reference

#include <spell_adjustvariable.h>

List of all members.


Public Member Functions

 SpellActionTypeAdjustVariable ()

Public Attributes

int Enable
int Value
 Value to affect to this field.
int Max
 Value to affect to this field.
int Increase
 Value to affect to this field.
char ModifEnable
 Value to affect to this field.
char ModifValue
 true if we modify this field.
char ModifMax
 true if we modify this field.
char ModifIncrease
 true if we modify this field.
char InvertEnable
 true if we modify this field.
int AddValue
 true if we invert this field.
int AddMax
 Add this value to this field.
int AddIncrease
 Add this value to this field.
int IncreaseTime
 Add this value to this field.
char TargetIsCaster
 How many time increase the Value field.

Constructor & Destructor Documentation

SpellActionTypeAdjustVariable::SpellActionTypeAdjustVariable (  )  [inline]


Member Data Documentation

Value to affect to this field.

Value to affect to this field.

Value to affect to this field.

Value to affect to this field.

true if we modify this field.

true if we modify this field.

true if we modify this field.

true if we modify this field.

true if we invert this field.

Add this value to this field.

Add this value to this field.

Add this value to this field.

How many time increase the Value field.


The documentation for this class was generated from the following file:
(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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