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Moblin UI Toolkit Reference Manual | ![]() |
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MxDeformWaves; ClutterActor* mx_deform_waves_new (void); gdouble mx_deform_waves_get_period (MxDeformWaves *waves); void mx_deform_waves_set_period (MxDeformWaves *waves, gdouble period); gdouble mx_deform_waves_get_angle (MxDeformWaves *waves); void mx_deform_waves_set_angle (MxDeformWaves *waves, gdouble angle); gdouble mx_deform_waves_get_radius (MxDeformWaves *waves); void mx_deform_waves_set_radius (MxDeformWaves *waves, gdouble radius); gdouble mx_deform_waves_get_amplitude (MxDeformWaves *waves); void mx_deform_waves_set_amplitude (MxDeformWaves *waves, gdouble amplitude);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MxDeformTexture +----MxDeformWaves
"amplitude" gdouble : Read / Write "angle" gdouble : Read / Write "period" gdouble : Read / Write "radius" gdouble : Read / Write
gdouble mx_deform_waves_get_period (MxDeformWaves *waves);
waves : |
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Returns : |
void mx_deform_waves_set_period (MxDeformWaves *waves, gdouble period);
waves : |
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period : |
gdouble mx_deform_waves_get_angle (MxDeformWaves *waves);
waves : |
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Returns : |
void mx_deform_waves_set_angle (MxDeformWaves *waves, gdouble angle);
waves : |
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angle : |
gdouble mx_deform_waves_get_radius (MxDeformWaves *waves);
waves : |
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Returns : |
void mx_deform_waves_set_radius (MxDeformWaves *waves, gdouble radius);
waves : |
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radius : |
gdouble mx_deform_waves_get_amplitude (MxDeformWaves *waves);
waves : |
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Returns : |
void mx_deform_waves_set_amplitude (MxDeformWaves *waves, gdouble amplitude);
waves : |
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amplitude : |
"amplitude"
property"amplitude" gdouble : Read / Write
Effect amplitude.
Allowed values: >= 0
Default value: 1
"angle"
property"angle" gdouble : Read / Write
Effect rotation angle.
Allowed values: [0,6.28319]
Default value: 0
"period"
property"period" gdouble : Read / Write
Effect period.
Allowed values: >= 0
Default value: 0