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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <spells.h>
Public Member Functions | |
AutoCastInfo () | |
~AutoCastInfo () | |
Public Attributes | |
int | Range |
ConditionInfo * | Condition |
Max range of the target. | |
int | Combat |
Conditions to cast the spell. |
AutoCastInfo::AutoCastInfo | ( | ) | [inline] |
AutoCastInfo::~AutoCastInfo | ( | ) | [inline] |
Max range of the target.
Conditions to cast the spell.
Detalied generic conditions (not per-target, where Condition is evaluated.) Combat mode is when there are hostile non-coward units around