$treeview $search $mathjax
Stratagus  2.2.6
$projectbrief
$projectbrief
$searchbox
-->
         _________ __                 __
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
           Stratagus - A free fantasy real time strategy game engine

AreaAdjustVitals Class Reference

#include <spells.h>

Inheritance diagram for AreaAdjustVitals:

SpellActionType

List of all members.


Public Member Functions

 AreaAdjustVitals ()
spells.cpp - The spell cast action.
virtual int Cast (CUnit &caster, const SpellType *spell, CUnit *target, int x, int y)

Public Attributes

int HP
int Mana
 Target HP gain.(can be negative).

Constructor & Destructor Documentation

AreaAdjustVitals::AreaAdjustVitals (  )  [inline]


Member Function Documentation

int AreaAdjustVitals::Cast ( CUnit caster,
const SpellType spell,
CUnit target,
int  x,
int  y 
) [virtual]

Cast Area Adjust Vitals on all valid units in range.

Parameters:
caster Unit that casts the spell
spell Spell-type pointer
target Target unit that spell is addressed to
x X coord of target spot when/if target does not exist
y Y coord of target spot when/if target does not exist
Returns:
=!0 if spell should be repeated, 0 if not

Implements SpellActionType.


Member Data Documentation

Target HP gain.(can be negative).


The documentation for this class was generated from the following files:
(C) Copyright 1998-2011 by The Stratagus Project under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.