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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unitsound.h>
Public Attributes | |
SoundConfig | Selected |
SoundConfig | Acknowledgement |
selected by user | |
SoundConfig | Attack |
acknowledge of use command | |
SoundConfig | Ready |
attack confirm command | |
SoundConfig | Repair |
unit training... ready | |
SoundConfig | Harvest [MaxCosts] |
unit repairing | |
SoundConfig | Help |
unit harvesting | |
SoundConfig | Dead [ANIMATIONS_DEATHTYPES+1] |
unit is attacked |
Played for the various events.
selected by user
acknowledge of use command
attack confirm command
unit training... ready
SoundConfig CUnitSound::Harvest[MaxCosts] |
unit repairing
unit harvesting
SoundConfig CUnitSound::Dead[ANIMATIONS_DEATHTYPES+1] |
unit is attacked