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           Stratagus - A free fantasy real time strategy game engine

MissileCycleOnce Class Reference

#include <missile.h>

Inheritance diagram for MissileCycleOnce:

Missile

List of all members.


Public Member Functions

missile.cpp - The missiles.
virtual void Action ()

Member Function Documentation

void MissileCycleOnce::Action (  )  [virtual]

Missile doesn't move, it will just cycle once and vanish. Used for ui missiles (cross shown when you give and order)

Implements Missile.


The documentation for this class was generated from the following files:
(C) Copyright 1998-2011 by The Stratagus Project under the GNU General Public License.
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