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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
#include <unit.h>
unit_draw.cpp - The draw routines for units. | |
void | operator= (const CUnit *unit) |
void | Draw (const CViewport *vp) const |
Public Member Functions | |
CUnitDrawProxy () | |
~CUnitDrawProxy () | |
Public Attributes | |
int | X |
int | Y |
int | frame |
int | TeamSelected |
int | GroupId |
signed char | IX |
signed char | IY |
unsigned char | CurrentResource |
unsigned int | IsAlive:1 |
unsigned int | Selected:1 |
unsigned int | ResourcesHeld:1 |
unsigned int | state: 2 |
isResources Held by a unit | |
unsigned int | Blink: 3 |
const CConstructionFrame * | cframe |
const CUnitType * | Type |
const CPlayer * | Player |
CVariable * | Variable |
CUnitDrawProxy::CUnitDrawProxy | ( | ) | [inline] |
CUnitDrawProxy::~CUnitDrawProxy | ( | ) | [inline] |
void CUnitDrawProxy::operator= | ( | const CUnit * | unit | ) |
void CUnitDrawProxy::Draw | ( | const CViewport * | vp | ) | const |
signed char CUnitDrawProxy::IX |
signed char CUnitDrawProxy::IY |
unsigned char CUnitDrawProxy::CurrentResource |
unsigned int CUnitDrawProxy::IsAlive |
unsigned int CUnitDrawProxy::Selected |
unsigned int CUnitDrawProxy::ResourcesHeld |
unsigned int CUnitDrawProxy::state |
isResources Held by a unit
unsigned int CUnitDrawProxy::Blink |
const CUnitType* CUnitDrawProxy::Type |
const CPlayer* CUnitDrawProxy::Player |