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Stratagus
2.2.6
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_________ __ __ / _____// |_____________ _/ |______ ____ __ __ ______ \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > \/ \/ \//_____/ \/ ______________________ ______________________ T H E W A R B E G I N S Stratagus - A free fantasy real time strategy game engine
AreaBombardment() | AreaBombardment | [inline] |
Cast(CUnit &caster, const SpellType *spell, CUnit *target, int x, int y) | AreaBombardment | [virtual] |
Damage | AreaBombardment | |
Fields | AreaBombardment | |
Missile | AreaBombardment | |
ModifyManaCaster | SpellActionType | |
Shards | AreaBombardment | |
SpellActionType(int mod=0) | SpellActionType | [inline] |
StartOffsetX | AreaBombardment | |
StartOffsetY | AreaBombardment | |
~SpellActionType() | SpellActionType | [inline, virtual] |