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Clutter Reference Manual | ![]() |
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Top | Description | Object Hierarchy |
GObject +----GInitiallyUnowned +----ClutterActorMeta +----ClutterEffect +----ClutterOffscreenEffect +----ClutterShaderEffect +----ClutterBlurEffect
ClutterBlurEffect is a sub-class of ClutterEffect that allows blurring a actor and its contents.
ClutterBlurEffect uses the programmable pipeline of the GPU and an offscreen buffer, so it is only available on graphics hardware that supports these two features.
ClutterBlurEffect is available since Clutter 1.4
typedef struct _ClutterBlurEffect ClutterBlurEffect;
ClutterBlurEffect is an opaque structure whose members cannot be accessed directly
Since 1.4
ClutterEffect * clutter_blur_effect_new (void
);
Creates a new ClutterBlurEffect to be used with
clutter_actor_add_effect()
Returns : |
the newly created ClutterBlurEffect or NULL
|
Since 1.4