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Goffice Reference Manual | ![]() |
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GOSelectorPrivate; GOSelector; GtkWidget* go_selector_new (GOPalette *palette); int go_selector_get_active (GOSelector *selector, gboolean *is_auto); gboolean go_selector_set_active (GOSelector *selector, int index); void go_selector_update_swatch (GOSelector *selector); void go_selector_activate (GOSelector *selector); gpointer go_selector_get_user_data (GOSelector *selector); void (*GOSelectorDndDataReceived) (GOSelector *selector, gpointer data); gpointer (*GOSelectorDndDataGet) (GOSelector *selector); void (*GOSelectorDndFillIcon) (GOSelector *selector, GdkPixbuf *pixbuf); void go_selector_setup_dnd (GOSelector *selector, char const *dnd_target, int dnd_length, GOSelectorDndDataGet data_get, GOSelectorDndDataReceived data_received, GOSelectorDndFillIcon fill_icon);
GObject +----GInitiallyUnowned +----GtkObject +----GtkWidget +----GtkContainer +----GtkBox +----GtkHBox +----GOSelector
GtkWidget* go_selector_new (GOPalette *palette);
Creates a new selector, using palette
. Selector button swatch will use
swatch render function of palette
.
palette : |
a GOPalette |
Returns : | a new GtkWidget. |
int go_selector_get_active (GOSelector *selector, gboolean *is_auto);
Retrieves current selection index, and set is_auto
to TRUE if
current selection was set by clicking on automatic palette item.
selector : |
a GOSelector |
is_auto : |
|
Returns : | current index. |
gboolean go_selector_set_active (GOSelector *selector, int index);
Sets current selection index, and emits "activate" signal if selection is actually changed.
selector : |
a GOSelector |
index : |
new index |
Returns : | TRUE if selection is actually changed. |
void go_selector_update_swatch (GOSelector *selector);
Requests a swatch update.
selector : |
a GOSelector |
void go_selector_activate (GOSelector *selector);
Updates slector swatch and emits an "activate" signal.
selector : |
a GOSelector |
gpointer go_selector_get_user_data (GOSelector *selector);
A convenience function to access user_data of selector palette.
(See go_palette_get_user_data
).
selector : |
a GOSelector |
Returns : | a pointer to palette user_data. |
void (*GOSelectorDndDataReceived) (GOSelector *selector, gpointer data);
selector : |
|
data : |
gpointer (*GOSelectorDndDataGet) (GOSelector *selector);
selector : |
|
Returns : |
void (*GOSelectorDndFillIcon) (GOSelector *selector, GdkPixbuf *pixbuf);
selector : |
|
pixbuf : |
void go_selector_setup_dnd (GOSelector *selector, char const *dnd_target, int dnd_length, GOSelectorDndDataGet data_get, GOSelectorDndDataReceived data_received, GOSelectorDndFillIcon fill_icon);
Setups drag and drop for selector
.
selector : |
a GOSelector |
dnd_target : |
drag and drop target type |
dnd_length : |
length of data transfered on drop |
data_get : |
a user provided data_get method |
data_received : |
a user provided data_received method |
fill_icon : |
a user function for dnd icon creation |
"activate"
signalvoid user_function (GOSelector *goselector, gpointer user_data) : Run Last
goselector : |
the object which received the signal. |
user_data : |
user data set when the signal handler was connected. |