Object Hierarchy
GObject
+----GInitiallyUnowned
+----ClutterActor
+----ClutterTexture
+----MxOffscreen
Implemented Interfaces
MxOffscreen implements
ClutterScriptable and ClutterContainer.
Details
MxOffscreen
typedef struct _MxOffscreen MxOffscreen;
mx_offscreen_new ()
ClutterActor* mx_offscreen_new (void);
mx_offscreen_set_child ()
void mx_offscreen_set_child (MxOffscreen *offscreen,
ClutterActor *actor);
mx_offscreen_get_child ()
ClutterActor* mx_offscreen_get_child (MxOffscreen *offscreen);
mx_offscreen_set_pick_child ()
void mx_offscreen_set_pick_child (MxOffscreen *offscreen,
gboolean pick);
mx_offscreen_get_pick_child ()
gboolean mx_offscreen_get_pick_child (MxOffscreen *offscreen);
mx_offscreen_set_auto_update ()
void mx_offscreen_set_auto_update (MxOffscreen *offscreen,
gboolean auto_update);
offscreen : |
|
auto_update : |
|
mx_offscreen_get_auto_update ()
gboolean mx_offscreen_get_auto_update (MxOffscreen *offscreen);
mx_offscreen_update ()
void mx_offscreen_update (MxOffscreen *offscreen);
Property Details
The "auto-update"
property
"auto-update" gboolean : Read / Write
Update child actor automatically when painting.
Default value: TRUE
The "child"
property
"child" ClutterActor* : Read / Write
Child actor of the offscreen texture.
The "pick-child"
property
"pick-child" gboolean : Read / Write
Whether to pick the child.
Default value: FALSE