azimuthTo(const SceneCoordinate &to) const | SceneCoordinate | |
convertFrom(const GeoCoordinate &coordinate) | SceneCoordinate | [private] |
isNull() const | SceneCoordinate | |
m_x | SceneCoordinate | [private] |
m_y | SceneCoordinate | [private] |
normalize(double &value, int min, int max) | SceneCoordinate | [private] |
operator QVariant() const | SceneCoordinate | |
operator*=(double factor) | SceneCoordinate | |
operator+(const SceneCoordinate &other) const | SceneCoordinate | |
operator+=(const SceneCoordinate &coordinate) | SceneCoordinate | |
operator-(const SceneCoordinate &other) const | SceneCoordinate | |
operator-=(const SceneCoordinate &coordinate) | SceneCoordinate | |
SceneCoordinate() | SceneCoordinate | |
SceneCoordinate(double x, double y) | SceneCoordinate | |
SceneCoordinate(const GeoCoordinate &coordinate) | SceneCoordinate | |
setX(double x) | SceneCoordinate | |
setY(double y) | SceneCoordinate | |
toPointF() const | SceneCoordinate | |
x() const | SceneCoordinate | |
y() const | SceneCoordinate |