#include <JRenderer.h>
Public Member Functions | |
void | RenderQuad (JQuad *quad, float xo, float yo, float angle=0.0f, float xScale=1.0f, float yScale=1.0f) |
void | RenderQuad (JQuad *quad, VertexColor *points) |
void | ScreenShot (const char *filename) |
JTexture * | LoadTexture (const char *filename, int mode=0) |
JTexture * | CreateTexture (int width, int height, int mode=0) |
void | ClearScreen (PIXEL_TYPE color) |
void | EnableVSync (bool flag) |
void | EnableTextureFilter (bool flag) |
void | ResetPrivateVRAM () |
void | SetSwizzle (int s) |
void | BindTexture (JTexture *tex) |
void | SetTexBlend (int src, int dest) |
void | SetTexBlendSrc (int src) |
void | SetTexBlendDest (int dest) |
void | Enable2D () |
void | Enable3D () |
void | SetClip (int x, int y, int width, int height) |
void | LoadIdentity () |
void | Translate (float x, float y, float z) |
void | RotateX (float angle) |
void | RotateY (float angle) |
void | RotateZ (float angle) |
void | PushMatrix () |
void | PopMatrix () |
void | SetFOV (float fov) |
void | RenderTriangles (JTexture *texture, Vertex3D *tris, int start, int count) |
void | FillRect (float x, float y, float width, float height, PIXEL_TYPE color) |
void | FillRect (float x, float y, float width, float height, JColor *color) |
void | DrawRect (float x, float y, float width, float height, PIXEL_TYPE color) |
void | DrawLine (float x1, float y1, float x2, float y2, PIXEL_TYPE color) |
void | DrawLine (float x1, float y1, float x2, float y2, float lineWidth, PIXEL_TYPE color) |
void | Plot (float x, float y, PIXEL_TYPE color) |
void | PlotArray (float *x, float *y, int count, PIXEL_TYPE color) |
void | FillPolygon (float *x, float *y, int count, PIXEL_TYPE color) |
void | DrawPolygon (float *x, float *y, int count, PIXEL_TYPE color) |
void | DrawPolygon (float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color) |
void | FillPolygon (float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color) |
void | FillCircle (float x, float y, float radius, PIXEL_TYPE color) |
void | DrawCircle (float x, float y, float radius, PIXEL_TYPE color) |
void | DrawRoundRect (float x, float y, float w, float h, float radius, PIXEL_TYPE color) |
void | FillRoundRect (float x, float y, float w, float h, float radius, PIXEL_TYPE color) |
void | SetImageFilter (JImageFilter *imageFilter) |
Static Public Member Functions | |
static JRenderer * | GetInstance () |
static JRenderer* JRenderer::GetInstance | ( | ) | [static] |
Get the singleton instance
void JRenderer::RenderQuad | ( | JQuad * | quad, | |
float | xo, | |||
float | yo, | |||
float | angle = 0.0f , |
|||
float | xScale = 1.0f , |
|||
float | yScale = 1.0f | |||
) |
Render a textured quad with rotation and scaling.
quad | - Quad with texturing info. | |
xo | - x position. | |
yo | - y position. | |
angle | - Rotation (radian). | |
xScale | - Horizontal rendering scale. | |
yScale | - Vertical rendering scale. |
void JRenderer::RenderQuad | ( | JQuad * | quad, | |
VertexColor * | points | |||
) |
Render a textured quad with new texture mapping information.
quad | - Quad with texturing information. | |
points | - Array of vertices with new texture mapping information. |
void JRenderer::ScreenShot | ( | const char * | filename | ) |
Taking a screen shot.
JTexture* JRenderer::LoadTexture | ( | const char * | filename, | |
int | mode = 0 | |||
) |
Load a texture from file.
filename | - Name of file. | |
mode | - Choose to put texture in VRAM (PSP only). |
JTexture* JRenderer::CreateTexture | ( | int | width, | |
int | height, | |||
int | mode = 0 | |||
) |
Create texture from memory on the fly.
width | - Width of texture. | |
height | - Height of texture. | |
mode | - Choose to put texture in VRAM (PSP only) |
void JRenderer::ClearScreen | ( | PIXEL_TYPE | color | ) |
Clear entire screen to a particular color.
color | - Color to fill the screen. |
void JRenderer::EnableVSync | ( | bool | flag | ) |
Enable VSync for the smoothness of moving objects. (PSP only)
flag | - true to enable, false to disable. |
void JRenderer::EnableTextureFilter | ( | bool | flag | ) |
Enable bi-linear filtering for better looking on-screen images.
flag | - true to enable, false to disable. |
void JRenderer::ResetPrivateVRAM | ( | ) |
Remove all textures from VRAM (PSP only)
void JRenderer::SetSwizzle | ( | int | s | ) | [inline] |
Enable/disable swizzle optimization. (PSP only)
s | - 1 to enable, 0 to disable. |
void JRenderer::BindTexture | ( | JTexture * | tex | ) |
Bind texture to be used for the rendering followed.
tex | - Texture to use. |
void JRenderer::SetTexBlend | ( | int | src, | |
int | dest | |||
) |
Set texture blending options.
BLEND_ZERO BLEND_ONE BLEND_SRC_COLOR BLEND_ONE_MINUS_SRC_COLOR BLEND_SRC_ALPHA BLEND_ONE_MINUS_SRC_ALPHA BLEND_DST_ALPHA BLEND_ONE_MINUS_DST_ALPHA BLEND_DST_COLOR BLEND_ONE_MINUS_DST_COLOR BLEND_SRC_ALPHA_SATURATE
src | - Blending option for source image. | |
dest | - Blending option for destination image. |
void JRenderer::SetTexBlendSrc | ( | int | src | ) |
Set texture blending option for source image.
src | - Blending option for source image. |
void JRenderer::SetTexBlendDest | ( | int | dest | ) |
Set texture blending option for destination image.
dest | - Blending option for destination image. |
void JRenderer::Enable2D | ( | ) |
Enable rendering in 2D mode.
void JRenderer::Enable3D | ( | ) |
Enable rendering in 3D mode.
void JRenderer::SetClip | ( | int | x, | |
int | y, | |||
int | width, | |||
int | height | |||
) |
Restrict all rendering to a rectangular area.
x | - Left of the clipping area. | |
y | - Top of the clipping area. | |
width | - Width of the clipping area. | |
height | - Height of the clipping area. |
void JRenderer::LoadIdentity | ( | ) |
Reset Modelview Identity.
void JRenderer::Translate | ( | float | x, | |
float | y, | |||
float | z | |||
) |
Tranlate position in 3D space.
x | - X position. | |
y | - Y position. | |
z | - Z position. |
void JRenderer::RotateX | ( | float | angle | ) |
Rotate along X axis.
angle | - Angle to rotate ( in radians). |
void JRenderer::RotateY | ( | float | angle | ) |
Rotate along Y axis.
angle | - Angle to rotate ( in radians). |
void JRenderer::RotateZ | ( | float | angle | ) |
Rotate along Z axis.
angle | - Angle to rotate ( in radians). |
void JRenderer::PushMatrix | ( | ) |
Push matrix.
void JRenderer::PopMatrix | ( | ) |
Pop matrix.
void JRenderer::SetFOV | ( | float | fov | ) |
Set the field of view angle (in degrees), effective at the next Enable3D() call.
fov | - The field of view angle (in degrees). |
void JRenderer::RenderTriangles | ( | JTexture * | texture, | |
Vertex3D * | tris, | |||
int | start, | |||
int | count | |||
) |
Render triangles.
texture | - Texture for the triangles. | |
tris | - List of triangles. | |
start | - starting index (Note: Index of triangles, NOT vertices). | |
count | - Number of triangles (Note: NOT number of vertices). |
void JRenderer::FillRect | ( | float | x, | |
float | y, | |||
float | width, | |||
float | height, | |||
PIXEL_TYPE | color | |||
) |
Fill a rectangular area with a specified color.
x | - Starting x position. | |
y | - Starting y position. | |
width | - Width of the rectangle. | |
height | - Height of the rectangle. | |
color | - Filling color. |
void JRenderer::FillRect | ( | float | x, | |
float | y, | |||
float | width, | |||
float | height, | |||
JColor * | color | |||
) |
Fill a rectangular area with a single color for each vertex.
x | - Starting x position. | |
y | - Starting y position. | |
width | - Width of the rectangle. | |
height | - Height of the rectangle. | |
color | - Array of colors. |
void JRenderer::DrawRect | ( | float | x, | |
float | y, | |||
float | width, | |||
float | height, | |||
PIXEL_TYPE | color | |||
) |
Draw a rectangle.
x | - Starting x position. | |
y | - Starting y position. | |
width | - Width of the rectangle. | |
height | - Height of the rectangle. | |
color | - Filling color. |
void JRenderer::DrawLine | ( | float | x1, | |
float | y1, | |||
float | x2, | |||
float | y2, | |||
PIXEL_TYPE | color | |||
) |
Draw a single line.
x1 | - Starting vertex, x. | |
y1 | - Starting vertex, y. | |
x2 | - Ending vertex, x. | |
y2 | - Ending vertex, y. | |
color | - Filling color. |
void JRenderer::DrawLine | ( | float | x1, | |
float | y1, | |||
float | x2, | |||
float | y2, | |||
float | lineWidth, | |||
PIXEL_TYPE | color | |||
) |
Draw thick line.
x1 | - Starting vertex, x. | |
y1 | - Starting vertex, y. | |
x2 | - Ending vertex, x. | |
y2 | - Ending vertex, y. | |
lineWidth | - Line width. | |
color | - Filling color. |
void JRenderer::Plot | ( | float | x, | |
float | y, | |||
PIXEL_TYPE | color | |||
) |
Plot a pixel on screen.
x | - X position of the pixel. | |
y | - Y position of the pixel. | |
color | - Draw colour. |
void JRenderer::PlotArray | ( | float * | x, | |
float * | y, | |||
int | count, | |||
PIXEL_TYPE | color | |||
) |
Plot an array of pixels.
x | - Array of X positions. | |
y | - Array of Y positions. | |
count | - Number of pixels to plot. | |
color | - Color of pixel. |
void JRenderer::FillPolygon | ( | float * | x, | |
float * | y, | |||
int | count, | |||
PIXEL_TYPE | color | |||
) |
Draw polygon with filled colour.
x | - Array of X positions. | |
y | - Array of Y positions. | |
count | - Side count of the polygon. | |
color | - Filling colour. |
void JRenderer::DrawPolygon | ( | float * | x, | |
float * | y, | |||
int | count, | |||
PIXEL_TYPE | color | |||
) |
Draw polygon.
x | - Array of X positions. | |
y | - Array of Y positions. | |
count | - Side count of the polygon. | |
color | - Draw colour. |
void JRenderer::DrawPolygon | ( | float | x, | |
float | y, | |||
float | size, | |||
int | count, | |||
float | startingAngle, | |||
PIXEL_TYPE | color | |||
) |
Draw symmetric polygon with certain number of sides.
x | - X positions of center of the polygon. | |
y | - Y positions of center of the polygon. | |
size | - Size of polygon. | |
count | - Side count of the polygon. | |
startingAngle | - Rotation angle of the polygon. | |
color | - Draw colour. |
void JRenderer::FillPolygon | ( | float | x, | |
float | y, | |||
float | size, | |||
int | count, | |||
float | startingAngle, | |||
PIXEL_TYPE | color | |||
) |
Draw solid symmetric polygon with certain number of sides.
x | - X positions of center of the polygon. | |
y | - Y positions of center of the polygon. | |
size | - Size of polygon. | |
count | - Side count of the polygon. | |
startingAngle | - Rotation angle of the polygon. | |
color | - Filling colour. |
void JRenderer::FillCircle | ( | float | x, | |
float | y, | |||
float | radius, | |||
PIXEL_TYPE | color | |||
) |
Draw circle with filled colour.
x | - X positions of center of the circle. | |
y | - Y positions of center of the circle. | |
radius | - Radius of circle. | |
color | - Filling colour. |
void JRenderer::DrawCircle | ( | float | x, | |
float | y, | |||
float | radius, | |||
PIXEL_TYPE | color | |||
) |
Draw circle.
x | - X positions of center of the circle. | |
y | - Y positions of center of the circle. | |
radius | - Radius of circle. | |
color | - Draw colour. |
void JRenderer::DrawRoundRect | ( | float | x, | |
float | y, | |||
float | w, | |||
float | h, | |||
float | radius, | |||
PIXEL_TYPE | color | |||
) |
Draw a rectangle with round corners.
x | - Starting x position. | |
y | - Starting y position. | |
w | - Width of the rectangle. | |
h | - Height of the rectangle. | |
radius | - Radius of the round corners. | |
color | - Drawing color. |
void JRenderer::FillRoundRect | ( | float | x, | |
float | y, | |||
float | w, | |||
float | h, | |||
float | radius, | |||
PIXEL_TYPE | color | |||
) |
Draw filled rectangle with round corners.
x | - Starting x position. | |
y | - Starting y position. | |
w | - Width of the rectangle. | |
h | - Height of the rectangle. | |
radius | - Radius of the round corners. | |
color | - Filling color. |
void JRenderer::SetImageFilter | ( | JImageFilter * | imageFilter | ) |
Set custom image filter to be used at texture loading.
imageFilter | - Custom image filter. |