After the processor has processed the invocation, whatever thread is
managing invocations should call this method on this FrameBuffer so we
know it's time to start trying to write again.
Create server with given processor, server transport, and server options
using TBinaryProtocol for the protocol, and TFramedTransport.Factory on
both input and output transports.
Create server with given processor and server transport, using
TBinaryProtocol for the protocol, TFramedTransport.Factory on both input
and output transports.