dicetv
dicetv — 'Dices' the screen up into many small squares
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Object Hierarchy
GObject
+----GstObject
+----GstElement
+----GstBaseTransform
+----GstVideoFilter
+----GstDiceTV
Signals
"reset" : Run Last
Description
DiceTV 'dices' the screen up into many small squares, each defaulting
to a size of 16 pixels by 16 pixels.. Each square is rotated randomly
in one of four directions: up (no change), down (180 degrees, or
upside down), right (90 degrees clockwise), or left (90 degrees
counterclockwise). The direction of each square normally remains
consistent between each frame.
Example launch line
This pipeline shows the effect of dicetv on a test stream.
Synopsis
Element Information
plugin |
effectv
|
author |
Wim Taymans <wim.taymans@chello.be> |
class |
Filter/Effect/Video |
Element Pads
name |
src |
direction |
source |
presence |
always |
details |
video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
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video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
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video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
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video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
name |
sink |
direction |
sink |
presence |
always |
details |
video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
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video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
|
video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
|
video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
Details
GstDiceTV
typedef struct _GstDiceTV GstDiceTV;
Property Details
The "square-bits"
property
"square-bits" gint : Read / Write
The size of the Squares.
Allowed values: [0,5]
Default value: 4
Signal Details
The "reset"
signal
void user_function (GstDiceTV *gstdicetv,
gpointer user_data) : Run Last
gstdicetv : |
the object which received the signal.
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user_data : |
user data set when the signal handler was connected. |